I did that content while it was current. Those dive bombs ... team would eventually keep wiping there, until team became so discouraged it fell apart. So, neat to hear they are still causing issues for people!
I did that content while it was current. Those dive bombs ... team would eventually keep wiping there, until team became so discouraged it fell apart. So, neat to hear they are still causing issues for people!
Uhh, not even close.2nd coil has a savage version, which is more along the lines of current ultimates
2nd coil normal, as we have it now, are nerfed versions of their original encounters; many mechanics are nerfed to be not as fatal as they used to be (for instance, Rafflesia's Blighted Bouquet does way less damage instead of the instakill it used to be for level 50s if you got hit by it). 2nd coil "savage" is meant to be more faithful to the original versions of the encounters.
I was doing 2nd coil when it was relevant thanks, I'm aware of the nerfs.Uhh, not even close.
2nd coil normal, as we have it now, are nerfed versions of their original encounters; many mechanics are nerfed to be not as fatal as they used to be (for instance, Rafflesia's Blighted Bouquet does way less damage instead of the instakill it used to be for level 50s if you got hit by it). 2nd coil "savage" is meant to be more faithful to the original versions of the encounters.
On release, 2nd coil was on the level of a savage version, and 2nd coil savage was more along the lines of ultimate in difficulty. nothing of what i said was wrong. I didn't say they were ultimates, I said they were along the lines of ultimates.
It’s not dead. I’m just soloing it as Gunbreaker.
If you put up a coil party in PF unsycned and say you have a first timer bonus people will happily join since its level 50 content and were now level 80 meaning you wouldn't even need to do most of the mechanics and still complete them easily.
Eh, I solo'd Twintania as a dancer. I figured soloing the whole thing would probably be doable as a red mage.
Which is still very wrong. Have you ever actually seen an ultimate fight?On release, 2nd coil was on the level of a savage version, and 2nd coil savage was more along the lines of ultimate in difficulty.
They were made with the same intention: To give those people who completed the most difficult content currently ingame an extreme challenge that wasnt intended to be cleared or even attempted by the majority of the people. It was an extra, ultimate challenge for the raiding community - very much how Ultimates are now.
You need to factor in the time here aswell: For the time when it was current content with the toolkit and knowledge we had back then, Savage Coil was the equivalent to Ultimate fights. Please keep in mind that this was the time when Titan HM was a gate for a lot of people and Titan EX groups required you to show multiple proof of multiple kills (I recall groups asking to show multiple Rowena weapons) because that was considered difficult content. Today we laugh at those mechanics, even when we do the content synched. They can be cleared in DF with a full party of randoms, of which 2 know the fight, 3 watched a video/guide and 3 just queued up without knowing anything at all. And even people who were reasonably good at the game back then where struggeling with fights like Titan EX or T9.
And for them Savage presented the same amount of challenge as Ultimates present to the dedicated raiding community today.
On an objective level Ultimaes may be the harder fights - on a subjective level, based on the time when it was relevant and toolkit available at that time, the Savage versions of the fights (for sure T9 Savage) represented an equal challenge.
And just a sidenote... judging by your lodestone-profile you havent done or at least completed the Ultimate fights yourself (nor the Omega Savage ones) - if you want to base someones judgement on the difficulty of those fights on wether or not they did them, may I sugget you refrain from making such judgement calls yourself?
Again, what 2nd coil savage was was pretty much the original version of the fights we already had before, prior to the various mechanics being nerfed. It was not a step beyond in difficulty in that regard, which is what ultimate is.They were made with the same intention: To give those people who completed the most difficult content currently ingame an extreme challenge that wasnt intended to be cleared or even attempted by the majority of the people. It was an extra, ultimate challenge for the raiding community - very much how Ultimates are now.
I've seen ultimate. If you think 2nd coil savage compares in any way, you clearly haven't at least done the same. If you think I need to have completed the fights myself first to be able to know that, then, well, you're wrong on that too.And just a sidenote... judging by your lodestone-profile you havent done or at least completed the Ultimate fights yourself (nor the Omega Savage ones) - if you want to base someones judgement on the difficulty of those fights on wether or not they did them, may I sugget you refrain from making such judgement calls yourself?
It's really not even close.And for them Savage presented the same amount of challenge as Ultimates present to the dedicated raiding community today.
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