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  1. #1
    Player
    gman1311's Avatar
    Join Date
    Feb 2019
    Posts
    156
    Character
    Greg Eugen
    World
    Leviathan
    Main Class
    Red Mage Lv 80

    Why is Coil dead?

    I never really understood why coil, is so dead? Compared to other 8 man raid, they stay relatively active.

    Is it because it’s not a boss rush like Alex, omega , and eden?
    (0)

  2. #2
    Player
    Nerfworthy's Avatar
    Join Date
    Jun 2017
    Location
    Amaurot
    Posts
    524
    Character
    Luka Larkspur
    World
    Jenova
    Main Class
    Sage Lv 88
    I think it's more because I don't think Coil is actually included in the Normal Raid roulette they introduced. Raids like Alexander were just as dead before that.
    (29)
    Quote Originally Posted by Arohk View Post
    A healers job is to dps and keep the party alive while doing so, you got the wrong idea about healers.

  3. #3
    Player
    Jaywalker's Avatar
    Join Date
    Jan 2019
    Location
    Ul'dah
    Posts
    675
    Character
    Cenric Asher
    World
    Famfrit
    Main Class
    Black Mage Lv 100
    If you go to partyfinder and mention wanting to do it often a lot of people are ready to jump in. Seems like a case where people want to but not a lot of people go to dutyfinder for it at the same time.
    (4)

  4. #4
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,385
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Because Coil is a savage raid and not normal. It requires more attention to detail and communication.

    It is not in the normal raid roulette either.
    (24)

  5. #5
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Several reasons:

    1) Coil is more on a level with Alexander/Omega Savage than with the NM-versions of those. So it was never big DF-content to begin with, because you just couldnt - and for most tiers probably still cant - clear it in DF.

    2) It offers less rewards: Alexander is still beign farmed for Animus-Light, because specially A1S and A9S are quick and easy fights and give a lot of light. Omega drops music and gear thats still slightly relevant for jobs you want to gear at level 70 (...very, very slightly, I'll admit). There is also replica-coil-gear that can be crafte, sold on the marketboard and aquired through PotD-drops, but for both Alexander and Omega you need to do the fights if you want the gear.

    3) Alexander, Omega and Eden NM are content people "actually do" - as in: its content you queue up for, content thats designed to be queued up for - a bit like my first point: The NMs are designed to be DF-content. Coil wasnt.

    ...I also doubt that Alexander is run frequently outside of light-farm and the same will go for Omega (if not already, then soon). Eden will be farmed for the gear for the moment, but will see less activity once the next tier is being released.
    (5)

  6. #6
    Player
    YojimboM's Avatar
    Join Date
    Mar 2017
    Posts
    170
    Character
    Jack Rose
    World
    Ultros
    Main Class
    Monk Lv 100
    Quote Originally Posted by Vidu View Post
    1) Coil is more on a level with Alexander/Omega Savage than with the NM-versions of those. So it was never big DF-content to begin with, because you just couldnt - and for most tiers probably still cant - clear it in DF.
    No idea where this is coming from. People were running Coil in DF back in ARR. The only fights in Coil that might need an organized group are T12, T13, T8, and T9. Those four have a lot of insta-kill mechanics that need to be managed in a specific way, but all the rest can be mostly headbutted into submission, especially now with the huge amount of stats sync has.

    Personally, I DFed most fights in all three Coils on farm to get glamour at one point, so I know for a fact it's easily doable.

    Even Final Coil in ARR when it was relatively new it was pretty easy to manage T10 and T11 in DF since the mechanics are very simple to just put numbers on people or tell each role what to do.

    Second Coil Savage was an entirely different animal than the regular raids though, obviously, but there's no reason to run those besides for the titles since their loot is identical to normal.
    (0)
    Last edited by YojimboM; 07-20-2019 at 02:34 AM.

  7. #7
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by YojimboM View Post
    No idea where this is coming from. People were running Coil in DF back in ARR. The only fights in Coil that might need an organized group are T12, T13, T8, and T9. Those four have a lot of insta-kill mechanics that need to be managed in a specific way, but all the rest can be mostly headbutted into submission, especially now with the huge amount of stats sync has.

    Personally, I DFed most fights in all three Coils on farm to get glamour at one point, so I know for a fact it's easily doable.

    Even Final Coil in ARR when it was relatively new it was pretty easy to manage T10 and T11 in DF since the mechanics are very simple to just put numbers on people or tell each role what to do.

    Second Coil Savage was an entirely different animal than the regular raids though, obviously, but there's no reason to run those besides for the titles since their loot is identical to normal.
    They were heavily nerfed and had echo by the time they made it to duty finder.
    (3)

  8. #8
    Player
    YojimboM's Avatar
    Join Date
    Mar 2017
    Posts
    170
    Character
    Jack Rose
    World
    Ultros
    Main Class
    Monk Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    They were heavily nerfed and had echo by the time they made it to duty finder.
    What is your point? They'd still be just as nerfed, and additionally nerfed with the new sync system. Which means they'd be even more doable in DF. People were running Coils just fine when they were released into DF, too.

    The topic is about why Coil isn't ran as much, and it's mainly due to Coil not being in DF. And any reasoning about it being "too difficult" to do in DF now doesn't make any sense. Despite what people are saying they weren't even "savage" difficulty back then, either, before they were in DF. You could solo heal all of first Coil except maybe T4 when it was current (in a party capable of pulling it off), which speaks a lot towards that.
    (0)

  9. #9
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by YojimboM View Post
    What is your point? They'd still be just as nerfed, and additionally nerfed with the new sync system. Which means they'd be even more doable in DF. People were running Coils just fine when they were released into DF, too.

    The topic is about why Coil isn't ran as much, and it's mainly due to Coil not being in DF. And any reasoning about it being "too difficult" to do in DF now doesn't make any sense. Despite what people are saying they weren't even "savage" difficulty back then, either, before they were in DF. You could solo heal all of first Coil except maybe T4 when it was current (in a party capable of pulling it off), which speaks a lot towards that.
    There was also a degree of difficulty that can't exactly be measured, that we were all a lot less fantastic at the game when it was young. Go back and watch some of those first clears, people missing auto attacks and GCD uptime left and right. Very few people talked about any sort of meta or fighting for that 99%. People generally weren't near as optimized back then.

    So sure, it's easy to look back now and say it wasn't that difficult after we've gone through trial and tribulation with HW savages and SB ultimates. But back when it was relevant content it would've been way too hard for average DF groups (compared to normal raids now).

    As for *why* they aren't included in raid roulettes now.. They probably could be, but there's still more mechanics in them than in any of the story mode raids.
    (0)
    Last edited by whiskeybravo; 07-20-2019 at 04:06 AM.

  10. #10
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Twintania solo made me blink in surprise when I died. Because I couldn't figure out the dive tells. Imagining that synced gives me PTSD I don't even have.
    (9)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

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