I've been playing Final Fantasy XIV for just over two weeks now, being a new player who bought the game on the day Shadowbringers was released.
There are plenty of reviews of the expansion for existing players, but I'm not seeing anyone offering a review of the base game itself for new players in 2019. I wanted to share some of my thoughts two weeks in.
Gameplay is exactly what I expected. It is tab-target gameplay with a rotation of abilities in a hotbar following DPS/Tank/Healer conventions. It is pretty much like every MMO that has come out since WOW and that isn't necessarily a bad thing.
The graphics and overall art style is much nicer than I anticipated for a very old game, save for over the top animations that I've come to expect from Final Fantasy titles.
I LOVE the concept that one character can have multiple classes and multiple gear sets.
I was told the game had a free initial month trial, and elsewhere that the game is free up until level 35. But after buying the base game (Collector's Edition), Heavensward, Stormblood and the Shadowbringers (Collector's Edition) I couldn't log into the game without buying a subscription. That seemed counter to what I heard, but I happily bought a subscription to try it out. Apparently buying the game takes away the trial, which seems really counter-intuitive.
Earrings frustration - I was looking at the game with all the news and focus on Shadowbringers and how all my friends had been bragging up the game. I had Shadowbringers in my cart, but went out at night and forgot to check out. I bought it the next morning, which was release day. I missed the pre-order by a few hours, not realizing it was release day and not realizing I permanently missed out on an XP bonus for every class under level 70. This seems like a huge missed opportunity that really frustrates me. Obviously the devs realize the ARR content is a slow grind, the new content is good and they want players to progress to it. Many people feel that end-game is when a MMO really comes into its own. If this was unlocked by a digital purchase of collector's editional items for $20 like the other collector's edition items, I'd happily pay for it. In fact, I did buy the Collector's Edition of Shadowbringers. I was tempted to pay to get the Collector's Edition content for Heavensword and Stormblood as well, but I don't know if I want to throw even more money at the game yet. But I screwed myself over out of ignorance because I'm a new player who didn't realize the release day or what I was missing. I opened a support ticket and asked if Square-Enix could hook a new player up who just dropped a bunch of money on day one to try out this game, and they closed the ticket without really an answer or explanation. But I guess I'm screwed and that is that. I don't want to sound entitled, but it did kill a little of my excitement for the game, so I'm less interested in paying the extra $5 a month for the mobile app and such.