I disagree with some of your points. It's fine for you to have issues and state what you would like to see but I still disagrre with some of these things and would like to give my opinion on those.

"There is no diversity, like former job quests."

Umm. Where was the diversity again? Changing the enemy you need to kill or object you need to collect doesn't make it "diverse". Hell, I know for a FACT a bunch of the BLM quests were/had "kill golem" as the quest, or the major part of it. Actually, a few Jobs have at least one quest where specifically "kill golem" is their goal (SCH has one).

At least the role quests have, mostly, interesting characters and actually expand the history of the Hero of Darkness and his party.

Just a quick question: Do NPCS not make an area less "empty"? Because seriously confused if they don't. Also, you want the game to have more "things" to make areas look less barren but do not address how this will affect the size of the game, the load times, and the frame rate of many players. Not to mention the amount of time and money this would take.

You also compare WoW and FFXIV by stating the Main staff, outsourced and the total number of people who worked on FFXIV but only the main number of staff for WoW. Not equivalent. The FFXIV devs pooled their resources into other things and gave us a great expansion, which is much more than can be said of the recent expansion for WoW. If WoW did something similar with its areas, of course, people would complain because that's basically all it has at the moment.