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  1. #1
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by SpiritMuse View Post
    If you're going to judge quests solely by the actual objective that you get, then you might as well write off every quest in the game. What matters is the reason why you the things you do. The stories behind the things that happen. And so far, the role quests have been excellent when it comes to that.
    This explains why many of my quests are left untouched outside MSQ. I got my fill of 'kill 10 boars' about 15 years ago.

    The regular quests in this game have always seemed like a bit of a waste of time. None are voiced, most have you dealing with some insignificant problem, and the bit of lore they give only verifies what you already know. Instead those quests should match the impact that your character brings to the table. Sure when you're a level 4 nobody without a soul crystal it makes sense to clean up a farm of some digging whatevers. It makes sense to go cheer up someone's sister.

    But when you're the Warrior of Light or Darkness you need to be doing some pretty important things. Even the MSQ tends to fall short on this at times. Instead of so many fetch quests, we need to be doing missions of world shattering importance. Instead of finding someone's cat, we need to be leading a charge in a war, assassinating a Legatus, or something of the like. Its great when we do great things, but but they are sure far and few between it seems.
    (1)

  2. #2
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    I agree especially with point 3.

    I love the look of the new zones, especially Il Mheg. But once you have overcome the beautiful landscapes itself you start to notice how empty they are. I already posted this about Stormblood, that some small animals or NPCs that are doing stuff there without being fates would work wonders. Underwater is always a place where I dont really go much outside from fishing because it looks so lifeless. Just put some of the fishes there in swarms and it makes it look much more alive.

    I also agree with your slum picture. Everything still looks way too clean. Also a lot of NPC there (or in the villages around) look way too clean and have way to good clothes for them being pure and suffering. You even have a Viera there in short trousers that looks like they could go to the beach at any moments. It does take away a bit of the immersion.

    So I really hope that they do learn and add some more life in those. Heck make them a bit smaller but more filled with life and you have more reason to walk through and experience it.
    (0)

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