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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,655
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Arkfrost View Post
    Then just make new job trainers on the First. Just to give you 5-second thoughts that would instantly come up as ideas for job quests:
    This implies our jobs exist in the same capacity they do on the Source. Some could be outright extinct or sworn into secrecy—where its practitioners aren't keen to teaching someone entirely new to the First. And while that does sound intriguing, how do you tie it all into five quests? Furthermore, you then have to consider this only works for a handful of jobs before it starts becoming repetitive. No matter how you approach it, the logistics just don't make for a good story arc. I rather like how we, instead, learned more about the Warriors of Darkness.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ForteNightshade View Post
    This implies our jobs exist in the same capacity they do on the Source. Some could be outright extinct or sworn into secrecy—where its practitioners aren't keen to teaching someone entirely new to the First. And while that does sound intriguing, how do you tie it all into five quests? Furthermore, you then have to consider this only works for a handful of jobs before it starts becoming repetitive. No matter how you approach it, the logistics just don't make for a good story arc. I rather like how we, instead, learned more about the Warriors of Darkness.
    Yeah I don't think I'd find it believable to see all of our jobs on the First in the same way.

    Astrologian is specifically Sharlayan.
    Machinist is specifically Ishgardian.
    I wouldn't expect Red Mage to exist in the same capacity in Norvrandt.
    Dragoon? What's a Dragon?
    (3)

  3. #3
    Player
    Arkfrost's Avatar
    Join Date
    May 2016
    Location
    Gridania
    Posts
    161
    Character
    Luma Arkfrost
    World
    Phoenix
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Hazmick View Post
    2) I agree with your glam point, although I'm sure we didn't get Sophia and Zurvan weapons with SB's release. The former were from 4.5 and the latter are still missing.
    I wasn't talking about only the craftable variants, but the normal variants as well and we have the Zurvan and Sophia weapons for Samurai and Red Mage. I mean these ones:
    https://na.finalfantasyxiv.com/lodes...m/d9fb11675aa/

    Quote Originally Posted by Hazmick View Post
    4) I'm on the fence about voicing. Sure, more would be great, but it would increase dev time and costs considerably. I don't have trouble reading things.
    How would it increase the dev time? You only need more voice actors and people supervising them.

    Quote Originally Posted by ForteNightshade View Post
    This implies our jobs exist in the same capacity they do on the Source. Some could be outright extinct or sworn into secrecy—where its practitioners aren't keen to teaching someone entirely new to the First.
    Quote Originally Posted by Seraphor View Post
    Yeah I don't think I'd find it believable to see all of our jobs on the First in the same way.
    Sorry, but that is such a dumb argument. The same way you could argue, that Miqo'te should be gender locked, because according to the lore there aren't many male Miqo'te or that you aren't allowed to use the three sacred treasures from Japanese mythology (Yasakani no Magatama, Yata no Kagami, Kusanagi no Tsurugi) to summon a primal, because to summon a primal you need crystals... wait... that's how Susano was summoned... Oops.
    The devs can bend and shape the lore like they want, since unlike WoW for example FFXIV doesn't have a pre-existing lore. All lore comes from FFXIV itself and the lorebooks are just written by Sharlayan scholars, who - as we already found out - were completely wrong in some aspects (light being umbral and not astral for example).

    Quote Originally Posted by Seraphor View Post
    Astrologian is specifically Sharlayan.
    *COUGH* GEOMANCERS ARE *COUGH* OTHARD'S ASTROLOGIANS *COUGH*

    Quote Originally Posted by Seraphor View Post
    Machinist is specifically Ishgardian.
    So? What about the mechanics in Twine? Why can't they help the WoL develop cool gadgets like the Automaton Queen via Talos tech?

    Quote Originally Posted by Seraphor View Post
    I wouldn't expect Red Mage to exist in the same capacity in Norvrandt.
    A special someone will not be very pleased that you forgot about her.

    Quote Originally Posted by Seraphor View Post
    Dragoon? What's a Dragon?
    Exactly. What's a Dragon?
    (0)

  4. #4
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    1. Job/Role Quests:

    How many times do you want to absorb the darkness as a DRK?
    How many coliseum tournaments do you want to be involved in as a PLD?
    How many voidsent do you want to banish as a BLM?
    How many elemental problems do you want to solve as a WHM?

    there's only so many things they can do with these jobs.
    At the same time, they keep adding more jobs. It's not about cutting corners and being lazy, when their workload is exponentially increasing with each expansion. Something's gotta give, and frankly, being on the First gave them a brilliant, legitimate way of doing this, which gave us valuble backstory in a way that felt valid, and not at all like they were cutting corners.

    I think the Role Quests were a brilliant idea for Shadowbringers.
    That said, it does leave me concerned for the 6.0 jobs. They'll presumably start at level 70, and what job quests will they get?


    2. GNB/DNC glamours:

    Yeah, gotta agree with you there.
    They should have at the very least received SB primal weapons.


    3. Empty Zones:

    I felt the zones were adequately populated tbh. But that's from participating in all of the FATEs and Hunts. It felt like every inch was utilized, especially the FATE trains that take you all over the map with interesting stories and lore.


    4. Voiced cutscenes:

    More voiced cutscenes would certainly be welcome, but this is probably one of the more expensive areas of development. It's less about dev resources, and more just flat budget restraints. This just needs more money thrown at it.
    (11)
    Last edited by Seraphor; 07-18-2019 at 08:41 PM.

  5. #5
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    I disagree with some of your points. It's fine for you to have issues and state what you would like to see but I still disagrre with some of these things and would like to give my opinion on those.

    "There is no diversity, like former job quests."

    Umm. Where was the diversity again? Changing the enemy you need to kill or object you need to collect doesn't make it "diverse". Hell, I know for a FACT a bunch of the BLM quests were/had "kill golem" as the quest, or the major part of it. Actually, a few Jobs have at least one quest where specifically "kill golem" is their goal (SCH has one).

    At least the role quests have, mostly, interesting characters and actually expand the history of the Hero of Darkness and his party.

    Just a quick question: Do NPCS not make an area less "empty"? Because seriously confused if they don't. Also, you want the game to have more "things" to make areas look less barren but do not address how this will affect the size of the game, the load times, and the frame rate of many players. Not to mention the amount of time and money this would take.

    You also compare WoW and FFXIV by stating the Main staff, outsourced and the total number of people who worked on FFXIV but only the main number of staff for WoW. Not equivalent. The FFXIV devs pooled their resources into other things and gave us a great expansion, which is much more than can be said of the recent expansion for WoW. If WoW did something similar with its areas, of course, people would complain because that's basically all it has at the moment.
    (7)
    Level 80: SAM | SCH | PLD | DNC

    Leveling: AST | WAR | MCH

  6. 07-18-2019 08:58 PM

  7. #7
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Have you met the BLM Stormblood questline? The lore was great but the objectives were laughable. Literally 5 quests of "Go here, kill a thing. Great! Now go do that in different locations up to and including the final quest, which is more of the same but the thing you kill is a bit bigger than the other things"

    If we get Role Quests going forward, with the old Job quests being condensed into Lore cutscenes, i'd be perfectly happy. Hell, the SCH 80 Job Quest was amazing, but also impossible to have happened without the Healer Role Quest. If that's an example of what they CAN do with Job/Role quests, I look forward to seeing how they might flesh out other jobs stories.
    (6)

  8. #8
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Only replying the point of voice acting.
    Instead of more voice act, I would rather they use the budget for more quality voice act. I have only try JP and ENG voice and I must admit the English one seem lagging behind when come to voice acting quality, not that they are bad, but there are far better
    (0)

  9. #9
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Misutoraru View Post
    Instead of more voice act, I would rather they use the budget for more quality voice act. I have only try JP and ENG voice and I must admit the English one seem lagging behind when come to voice acting quality, not that they are bad, but there are far better
    I strongly disagree. The English voice acting is incredible and the game makes excellent use of some of the finest actors in the industry as well as leaning on some accents that aren't usually present in Western versions of JRPG's outside of games such as Dragon Quest 8 and 11.
    (3)

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Misutoraru View Post
    Only replying the point of voice acting.
    Instead of more voice act, I would rather they use the budget for more quality voice act. I have only try JP and ENG voice and I must admit the English one seem lagging behind when come to voice acting quality, not that they are bad, but there are far better
    I typically find the opposite. I switch back and forth between playing on the JP client and the NA version, usually with the audio the opposite at any given time, and the JP voice-acting has more often than not felt noticeably more generic by comparison to the little nuances that are added in with the English localization.

    I have no trouble understanding the Japanese. I've little trouble reading Japanese novels, be they modern or even a bit classical, and listen to Japanese shows in the background while working. The JP audio is no more difficult to attend than the ENG. It just seems to often have... less going on.
    (0)

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