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  1. #1
    Player
    Mahvir's Avatar
    Join Date
    Jul 2017
    Posts
    3
    Character
    Gil Rutherford
    World
    Odin
    Main Class
    Arcanist Lv 80

    Another GNB SFX Thread

    Hi there,

    so this is my first time I actually post something in the forum, so I am sorry for my bad english.
    I was really surprise that they change the GNB SFX because I was enjoying the new content and I didnt notice there were people complaining about the old SFX.
    In my opinion I like the old SFX better then the new ones because they were more impactful and has something slicing in it but if you like the new SFX, thats fine for me since its a personal opinion and there is no reason to discuss with that.
    So here is my thought, I dont know if its possible though:

    Maybe its possible to create a chat-command to freely change the GNB SFX from
    old to new one. Like they have done it to Bahamut-Size. So that every player hear
    the GNB SFX differently based on there setting. The command could be , I dont
    know: /gnbsfx old or /gnbsfx new .

    I really wish it would be possible. I guess that would make everyone happy.
    So tell me your thoughts about this and if you would support this, leave a like^^.
    (2)

  2. #2
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Not sure its possible for a sound tbh. I'd rather they just revert to the old and increase the isolated explosions so they're evened out. Leave the aoe's, lightning shot, and rough divide though, they're the only ones that sound good now. On top of this, people will whine "GNB got alternate optional SFX, why can't this job too?" nonsense. Considering they apparently change things when a handful of people whine here on the forums, you just know you'll hear plenty of that about other jobs.
    (2)
    Last edited by Valic; 07-18-2019 at 08:31 PM.

  3. #3
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    I think they should revert it without any other changes. Developers know what are they doing. They "calculated" how gunblade works in FFXIV, and made perfectly fitting sounds. Gunblade is not a big sword, and it allows for very swift attacks. In original sounds you could hear slicing, pulling the trigger, mechanical sounds of the gunblade, and of course explosions.
    It can't sound like hammer or club. Even DRK sword doesn't feel that heavy. And explosions can't be too loud because it would be irritating very soon.

    I think GNB is a victim of nostalgia. We are not in FFVIII. We are not Squall or any other dude from this game. And keep in mind this game has pretty much over 20 years now, so sound quality was certainly low.
    Developers shouldn't make such drastic changes so fast only because vocal minority had issues. I bet they would stop whining pretty soon and enjoy the perfection of GNB. Perfection which is currently lost.

    Reminder to send them suggestions via in game support menu.
    (6)

  4. #4
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Cetek14 View Post
    explosions can't be too loud because it would be irritating very soon.
    Reminder to send them suggestions via in game support menu.
    Just like how it is now. 3rd day of this and I don't even wanna run content now with it despite it being my main.

    Also, major props to the 2nd part of your post. I'm a FF8 fan, one and only for me and I have to agree 100%... I liked how unique they had the sounds. It captured the idea of the gunblade without it "copying" directly from a source like FF8 or Dissidia. It slashed fluidly and had explosions to emphasize each hit, not as some sorta explosion demolitionist job. Even now, if you sheathe and unsheathe the weapon, THAT is the sound the blade should feel like, light and crisp like it was but still carrying weight of momentum and fluid combinations from strike to strike.

    I've also sent in both a bug report and a suggestion regarding GNB's sounds. Mine suggests to keep Lightning Shot, all of our aoe skills, and rough divide as is, but reverting everything else back to the old way with the explosions themselves raised in volume just a bit to match the volume of the slices/slashes.
    (1)

  5. #5
    Player
    Miu-Tiiu's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    220
    Character
    Amagi Ryukomura
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Please change it back SE.... please?
    (6)
    Pokes...♥

  6. #6
    Player
    gilmorej's Avatar
    Join Date
    Jun 2019
    Posts
    100
    Character
    Olivia Steelheart
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    I hope they do change it back or at least add the slicing sound effects back. It's terrible as it is right now.
    (3)

  7. #7
    Player
    Noomie's Avatar
    Join Date
    Jul 2019
    Posts
    12
    Character
    Taleera Mira-moor
    World
    Zalera
    Main Class
    Gunbreaker Lv 80
    While a marriage of two parts of separate SFX might be a bit out of the realms of possibility, I think it would be easier if the team just reverted to the old SFX rather than this new one!
    (1)

  8. #8
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Noomie View Post
    While a marriage of two parts of separate SFX might be a bit out of the realms of possibility, I think it would be easier if the team just reverted to the old SFX rather than this new one!
    They are earning millions upon millions, there are people who could do it in about 1 hour.
    (0)

  9. #9
    Player
    Noomie's Avatar
    Join Date
    Jul 2019
    Posts
    12
    Character
    Taleera Mira-moor
    World
    Zalera
    Main Class
    Gunbreaker Lv 80
    Possibly! But I don't know much about sound design myself, I do know what I like and don't like though, and I don't like the new sounds! Hah!
    (0)

  10. #10
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,834
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 90
    Okay, seriously ....
    I have zero problem with people not liking the changes to the GNB sfx and wanting them to be changed back or generally improved. All cool with that and please do express your opinion on this matter so that the devs can take it into consideration.
    However .....
    Do we really need so many individual threads on this exact topic? More than half the first page is made up of these threads saying the exact same thing. Please just reply to existing threads instead of creating new ones, especially when they are right there on the first page. Thanks.
    (0)

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