You can change potencies around getting edrain but se are also the ones who've made healing so low that I'm not using aetherflow much also at least for me a lot of the appeal of sch was having many dps skills@ people asking for a DPS move:
I dunno. Having an oGCD DPS move on a healer this Expansion seems a bit... out of place? It would probably jump SCH DPS by quite a bit.
Aetherflow is for Healing now anyway, which I get is the problem, but we don't even unlock it until lvl. 45 now (which is the level we get Lustrate via quest) so SE has seemed to make it clear what they want it to be used for.
So the direction is to turn SCH into a bland healbot?I disagree. I believe SE finally knows what direction they wanna take the healers. It might not be perfect but no job will ever be perfect. Yes sch stems from arcanist and their biggest mistake was allowing it to stay that way for so long. Now people are comfy with the way it was and now feel sorta handicapped without all the dps abilities. I believe they are so close to separating sch from archanist and I’m happy about that. However giving sch back all those dps abilities will do nothing but cripple newer players and steer them away from trying it out. All it will do is once again make sch 90% dps and 10% ogcd healer. I find myself healing and shielding allot more as when I group with whm they stay busy dps and throwing the occasional afflatus rapture to help. They are basically the new sch. I don’t think it’s cool but whm does deserve some shine now since they have always gotten the short end.
Also in current content if most of your GCDs aren’t going towards DPS and relying on oGCDs to heal, you’re playing the class inefficiently (outside of keeping a paper tank alive on a wall to wall).
SE has no idea what they're doing with healers though. Look at AST, that class doesnt even function right now. It cant heal worth crap, dps worth crap, and it's buffs are crap and inconsequential, there were even players saying that the play button, a pretty big button for AST considering that's the one that makes its cards work, won't work. AST literally has nothing going for it, meanwhile WHM is living it up out dpsing tanks and still has the largest heals in the game, and SE thought it was olay to release it like that. SE has no idea what they're doing with healers. While I can agree that WHM needed it's time to shine, the way to do that was not to make AST just bad, and SCH boring.I disagree. I believe SE finally knows what direction they wanna take the healers. It might not be perfect but no job will ever be perfect. Yes sch stems from arcanist and their biggest mistake was allowing it to stay that way for so long. Now people are comfy with the way it was and now feel sorta handicapped without all the dps abilities. I believe they are so close to separating sch from archanist and I’m happy about that. However giving sch back all those dps abilities will do nothing but cripple newer players and steer them away from trying it out. All it will do is once again make sch 90% dps and 10% ogcd healer. I find myself healing and shielding allot more as when I group with whm they stay busy dps and throwing the occasional afflatus rapture to help. They are basically the new sch. I don’t think it’s cool but whm does deserve some shine now since they have always gotten the short end.
And while I cant speak for you, every sch friend and myself found that healing requirements havent changed we're still using mostly oGCD heals, same as always.
Allow me to rephrase then. Even if the intention of scholar wasnt to be a hybrid, that's what it was, and that's what people fell in love with. As a game dev why would you ever remove something people loved if it wasn't broken? If scholar dps was too OP, simple solution, nerf potencies, it could keep its identity but not be stupid strong (though looking at WHM, hardly seems like that's the issue.) Look at Nintendo, when they remade OOT for the 3DS they purposefully kept in glitches they could've patched because people loved them. They were hardly intentional, but because they knew people found joy from them, and so long as they didnt break the game, there was no harm in keeping g them the way they were. Why couldn't scholar be the same?Understand your point. However can you show me where Yoshi P, or anyone from SE said sch was meant to be half dps half healer? I already said it was SE mistake to keep all those dps abilities on sch for so long. Dps skills were there so of course people are gonna use them. Yes whm reward for using lilies is that major dps ability every 90 seconds. Sch does get rewarded from using aetherflow. It’s the fey gauge. That’s our reward. I wish there were more abilities tied to it but it is what it is. We don’t need to have a large dps skill like whm. ED belongs to smn now and most arcanist dps skills belong to smn now as it should of always been. It just sucks SE took this long to do it.
Last edited by Billythepancake; 07-19-2019 at 09:57 PM.
What? Summoner and Scholar have been vastly different since Heavensward, only sharing DoTs and Aetherflow. I'm sure so many Summoners were complaining about Scholar's damage while they were dumping on almost every other dps class throughout Stormblood. Summoner should lose the ability to use Resurrection too then right?
ED was much more than that. Because it had potency it provided extra flexibility to the sch weaving toolkit making the choice of clipping your gcd pretty obsolete. It provided a risk/reward mechanic for players which in terms of gameplay is of significant importance for the fun factor of the job (which is also why you made this post, because you too want to see it come back in some form). It also painted a priority system for your ogcd heals. Because stacks could be used towards a bit more DPS you would use your fairy first. Right now we have more ogcds than ever and no direction in which ones to use. It removes any impression of impact in using the right skill at the right moment. Instead now we just use whatever (AF skills aren't even worth their weight in gauge).So I’ve read over everyone’s responses to my post and I understand. However ED wasn’t even all that potent and didn’t really do much than dump the stacks fast and gave back more mp. Which is what I suggested. Either mana/fey gauge. It honestly just seems like players want more dps in any shape or form. Now I don’t mind dps as a healer. I enjoy it, especially when there is no one that needs healing. If SE is going to give us a stack dump I’d rather it be something that will help us not cripple us. Before aow mp was changed then ED might of been ok but now it won’t. We lost party support with fey wind. How about as a stack dump we get something on the gcd that uses a stack to buff the party instead. It won’t be useless because it actually will help the party.
And let me just clarify. When I say cripple us. I mean as sch players seem to be fine with the mp then ED will be useless anyway. Since as many of you said we don’t need more mp return. Might as well just use lustrates.
Sch doesn't need more healing, it doesn't need more mana. That leaves the options for a stack dump pretty limited if you want to provide incentive. And like others have mentioned, SCH is the only healer without and ogcd dps skill currently. ED as it was would fit in perfectly in the current setting.
Last edited by EaMett; 07-19-2019 at 05:47 AM.
Seraph was not a good enough replacement for losing everything that made Scholar fun to me. Energy Drain made me hype! I was throwing away a powerful healing ability to help my party kill the boss faster. It was a tactical decision that felt great. Solo healing with Selene out felt so good too. I realize Scholar still heals well but it doesn't make me happy to hit Broil mindlessly for 80% of a fight. This new flow chart of priorities for abilities feels so underwhelming. Chain Stratagem doesn't even feel good anymore. I wish Chain was on a 60 second Cooldown and costed one Aetherflow Stack to use. With all our new healing abilities we could still use it on Cool Down and solo heal instances but it would feel so much more impactful to have a choice about how to use our stacks that meant something.
Methinks a DPS skill along the lines of something like Blood Lily would go a long way if it costed flow to use.
Part of me worries that as soon as they add Energy Drain, Scholar Aetherflow priority is going to be Energy Drain -> everything else. Every Aetherflow ability loses it’s value because it turns into an automatic DPS loss, so if solo you’ll just rely on the fairy to do all your healing again and in party play it’ll all get left to the co-healer.
Scholar will go from trying to maximise the gain from healing Aetherflows in relation to the situation (Sacred Soil for sustained aoe, Excogitation for tank buster, etc), to trying to minimise using Aetherflow to heal. Especially since there isn't a single tank buster in the game that can suddenly come close to one-shotting the tank, so it’s not like you need the emergency ‘oh shit’ healing (since by design it must all be planned entirely in advance anyway.
I worry that with a change like this (Aetherflow converted to direct DPS) would just make people really aversive to using it for healing, and we’ll starting seeing the inevitable antagonism towards Scholars that aren’t utilising the vast majority of their Aetherflow on DPS.
I get that Scholar needs something to dump Aetherflow on, but I feel like making that ‘something’ a DPS skill is just limiting how we’re able to spend it, because rather than thinking which Aetherflow ability should I use for X situation’, it becomes ‘which Aetherflow abilities can I not use for more Energy Drains’.
I dont know what scholars you got, but most people I know who play scholar know better than to Chad their co-healer just because they want to get an ED out. And you can't rely on fairy healing because her healing is stupid weak. She heals 3k hp, when tanks have 115k hp. It's negligible at best.Part of me worries that as soon as they add Energy Drain, Scholar Aetherflow priority is going to be Energy Drain -> everything else. Every Aetherflow ability loses it’s value because it turns into an automatic DPS loss, so if solo you’ll just rely on the fairy to do all your healing again and in party play it’ll all get left to the co-healer.
Scholar will go from trying to maximise the gain from healing Aetherflows in relation to the situation (Sacred Soil for sustained aoe, Excogitation for tank buster, etc), to trying to minimise using Aetherflow to heal. Especially since there isn't a single tank buster in the game that can suddenly come close to one-shotting the tank, so it’s not like you need the emergency ‘oh shit’ healing (since by design it must all be planned entirely in advance anyway.
I worry that with a change like this (Aetherflow converted to direct DPS) would just make people really aversive to using it for healing, and we’ll starting seeing the inevitable antagonism towards Scholars that aren’t utilising the vast majority of their Aetherflow on DPS.
I get that Scholar needs something to dump Aetherflow on, but I feel like making that ‘something’ a DPS skill is just limiting how we’re able to spend it, because rather than thinking which Aetherflow ability should I use for X situation’, it becomes ‘which Aetherflow abilities can I not use for more Energy Drains’.
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