
Originally Posted by
Forever_Learning
Really?
Where people who couldn't get an item were BENCHED simply to due to poor RNG, completely unrelated to their ability.
The introduction of massive titantforging everywhere, so you and your raid partner can have massively different item levels, even though you did the same content?
Where the reputation rewards were placed in a lootbox that had such a low chance of giving you the item that you do do the same quests forever, and never earn it?
The introduction of a new area, with weekly quests so barren that today they can all be done in a day, but with time gating, took place for players over the span of months, and in the process, delayed their ability to fly?
Argus - one of the most hated zones ever created; and the newly gained ability to fly - was disallowed?
Professions where progression was also based on RNG, so only something like 10% of miners ever got everything three-starred just because the quest never proced for them, no matter the time investment.
Suramar questline was there at the beginning, nothing like that ever repeated.
People remember the beginning of Legion, class halls, artifacts, and forget the legendary RNG, the horror of the added zones, and the fact that the playerbase steadily decreased from start to finish. Legion looks good next to BFA and WoD, but it looks horrible compared to pretty much all other expansions. At best on par with MoP and Cata.