Hey guys, remember that time Yoshi said you should visit your family and play other games in between major patches? I do.
Because dev's don't grow on trees neither is the money ? Or maybe because they are humain being that need to sleep and sustaining themselves with nutriment daily ? lets overwork them to death to finaly still not be able to please everybody at the same time, I'm sure its gonna end well.
Exactly. If you don't do raid content, then it isn't your problem. So maybe you should stop trying to obstruct the addition of more content for raiders? Since it really doesn't affect you or the casual crowd in any way. Like you all keep saying, you're just drownnnning in things to do. May as well be holding up a million dollar check in front of a beggar and telling them not to desire any money for themselves.
The money is rolling in for them on this game. Millions of purchases for every expansion, over a million subs, plus mog station purchases(double dipping lol). Money is not an excuse anymore. They have the money to hire additional devs, and if for some reason they had to pull existing devs to help create more raid content, well, casuals already have more than enough to do, right?Because dev's don't grow on trees neither is the money ? Or maybe because they are humain being that need to sleep and sustaining themselves with nutriment daily ? lets overwork them to death to finaly still not be able to please everybody at the same time, I'm sure its gonna end well.
Last edited by Zabuza; 07-20-2019 at 10:55 PM.
How do you know are you their accountant ? Do you know how many people work for FFXIV ? How much they get paid ? How much work they already have to do or even how much of this money is getting reinvested into the game ? Do you even begin to understand how a compagny work or even the economy in general for what it is ?The money is rolling in for them on this game. Millions of purchases for every expansion, over a million subs, plus mog station purchases(double dipping lol). Money is not an excuse anymore. They have the money to hire additional devs, and if for some reason they had to pull existing devs, well, casuals already have more than enough to do, right?
Do you think fan fest are free to charge ? The translation work isn't free either. Ho, you know what cost money too ? Serveur maintenance staff. And while at it, I'm pretty sure they don't eat copy of the game for lunch.
Last edited by Nariel; 07-20-2019 at 11:03 PM.
Increased amount of voice acting, better voice actors(GoT actors.) Better story. They didn't have the mogstation in the start of Heavensward I don't recall, now they do. They got way more subs than ARR. I certainly don't know the cost to maintain it all, but with the addition of Mog Station and subs increasing, you'd think they could devote a bit more to raids at this point. Especially when I've heard they are funneling money from this game to some of their other games.How do you know are you their accountant ? Do you know how many people work for FFXIV ? How much they get paid ? How much work they already have to do or even how much of this money is getting reinvested into the game ? Do you even begin to understand how a compagny work or even the economy in general for what it is ?
Last edited by Zabuza; 07-20-2019 at 11:12 PM.
Still they can't throw that money in a computeur to made a new dev's appear out of nowhere to create something new in the blink of an eye.Increased amount of voice acting, better voice actors(GoT actors.) Better story. They didn't have the mogstation in the start of Heavensward I don't recall, now they do. They got way more subs than ARR. I certainly don't know the cost but maintain it all, but with the addition of Mog Station and subs increasing, you'd think they could devote a bit more to raids at this point. Especially when I've heard they are funneling money from this game to some of their other games.
They have to wait for the higher ups to allow the "new" budget, to brief the staff, form the news dev's/traductor/whatever, make place for it in the schedule and work on it for weeks. And still, here you are expecting them to use money they don't have yet to make feature they didn't planned for a patch they already scheduled everything.
Last edited by Nariel; 07-20-2019 at 11:16 PM.
Except PvP is an integral part of WoW's gameplay philosophy and endgame, you cant just relegate it into the same category as a "minigame." Yes it would be ridiculous to gain high level gear from frontlines and the golden saucer but guess what, those aren't integral parts of this games endgame.Yes and no. The problem I was getting from others is you were being forced into doing things like PvP and minigames to get End Tier raid level equipment in addition to the gear lotto.
To put in XIV context, you want your ilvl 450 weapon? Instead of doing Titania EX you need to do frontline. You want your 450 accessories? You get to go play tripple triad in the gold saucer. And so on. That is horrible design. While it would get people to try other content they might not normally do, it will also piss a number of people off in the process.
PvP content should not reward high end normal gear. Mini games should not reward high end normal gear. High end normal gear should come from high end content (which I also think don't always need to reward it) or skilled crafters (which tend to be neglected ovetall).
When people complain about lack of content, they aren't necessarily talking about the dev team but Square Enix itself. You know, the billion dollar company. FFXIV funded the development of FFXV and FFVII Remake—the latter of which will probably be one of the highest grossing games of its generation. A significant amount of our sub money goes into other SE projects, including their mobile division. Considering mobile games basically print money, and SE has been caught several times now with some rather sleazy cash grabs (google All the Bravest). I think they have more than enough money. For the development team. If I recall, FFXIV has a bigger team than WoW. The issue is very few can develop battle content. Money is not remotely a factor nor are people faulting Yoshida.Because dev's don't grow on trees neither is the money ? Or maybe because they are humain being that need to sleep and sustaining themselves with nutriment daily ? lets overwork them to death to finaly still not be able to please everybody at the same time, I'm sure its gonna end well.
This is typically a SE problem, though I do look at flops like Blue Mage and question it but c'est la vie.
But yet some do equate those style of things to their endgame. It may not be the gear grind endgame. Just like to some the endgame is emulating Ash Ketchum when going after Mounts, Minions, Glamours, and Acheivemments.Except PvP is an integral part of WoW's gameplay philosophy and endgame, you cant just relegate it into the same category as a "minigame." Yes it would be ridiculous to gain high level gear from frontlines and the golden saucer but guess what, those aren't integral parts of this games endgame.
The point was making is rewards from certain endgame activities should have next to no impact on other end game activities. IE PvP rewards pertain to PvP, Mini games to Mini games, Dungeons to Dungeons. With the one big exception of crafting. And the reason crafting is the exception, is its goal is to create useful items for a number of purposes.
Which I am pretty sure most can agree gets the end game shaft time and time again.
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