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  1. #201
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by LalaRu View Post
    XIV lacks in nothing imho.
    While I agree with FFXIV having tons of content to do, I've been playing since late ARR and there are still things I'm working on. The above quoted statement is simply not true.


    FFXIV is lacking in a lot of areas, especially when it comes to limitations caused by the old 1.0 spaghetti code. I also think that a majority of the people in this thread are misunderstanding what end-game content means.


    There is a massive difference between Max level content and End-game content. The OP is obviously specifically talking about challenging end-game content and that there is too little of it.


    I keep seeing people being really passive aggressive in their responses completely misunderstanding that the OP is not talking about all content.


    There is a stigma attached to the FFXIV community on how people that criticize any part of the game are treated and these snide, disrespectful responses are literally proving that.


    Anyway, as for the OPs question I agree that FFXIVs endgame isnt as robust as other MMOs. I'm pretty sure Yoshida's stance of wanting people to take breaks and play other games is part of that. We will have Ultimate to look forward to and hopefully they throw something new into the fray in Shadowbringers. Only time will tell.
    (12)

  2. #202
    Player
    Nayout's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    294
    Character
    Herstryp Cristin
    World
    Cactuar
    Main Class
    Archer Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    See, design in wow focuses on "the game doesn't start until you are max level, everything else is garbage"

    This is where people are saying xiv is different. As it focuses on the whole of the game, not just max level content.


    Would you say final fantasy 7 is only the northern crater and the weapon fights? Or is it the whole of the game?
    The philosophy of wow is shit. My problem here is the defense that is being made by people who demonstrate having no idea about what is endgame. With Stormblood this has been improved, the fighting in Ultimate has meant that people who do high end do not have to wait 6 months to wait for something new, the inclusion of a "fifth" combat in savage is also something to be thankful for, the same with Baldesion

    But I still see a serious problem with the raids, being only 4 fights seems very poor to me, especially because you have to wait 6 months to have something similar again. For people who have just started the game, it has a LOT of difficult content but for the old ones who have already completed everything, having 4 bosses every 6 months or a boss for 3 months is ...
    (0)

  3. #203
    Quote Originally Posted by Klb600 View Post
    You are exaggerating, it was more 20-30 hours at the most.
    split the different at 30-40? it depends on how you measure it. i can tell you this for certain

    07/02/2019
    [12:01 a.m.]You earn the achievement “Shadowbringers”!

    i started playing when the servers went up on Friday and didn't do much else those 4 days. i didn't spend all of my waking hours doing the MSQ but still.
    (1)

  4. #204
    Player
    KRIPTICON's Avatar
    Join Date
    Dec 2013
    Location
    Cybertron
    Posts
    90
    Character
    Machina Gadget
    World
    Halicarnassus
    Main Class
    White Mage Lv 90
    People who complain about a lack of things to do in this game must do litterally nothing else at all with their lives.
    (6)

  5. #205
    Player
    DevilsDontFly's Avatar
    Join Date
    Feb 2015
    Posts
    712
    Character
    Iroira Sinzha
    World
    Coeurl
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Selova View Post
    The OP is obviously specifically talking about challenging end-game content and that there is too little of it.
    In regards to that I actually blame the scripted combats. Even though I don't like WoW, the amount of random stuff that happens on some encounters is enough to keep people busy regardless of doing the same thing over and over again like every other MMO, including FF. There is challenging content here, however it's more about memorizing what's scripted instead of having a good reaction time to deal with the unpredictable. There's only so much difficulty to be applied to something you will eventually memorize from start to end. I am not disagreeing with you, by the way.
    (5)

  6. #206
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    The people complaining about lack of endgame usually refer it to progression based endgame, or things that progress your character in a meaningful way.

    IN that sense this game has always been one of the mmos with the Least amount of content.

    Mounts, Glamour, Minions, PvP, Housing are all aspects of the game yes, but they have literally nothing to do with endgame progression. And do not build your character at all. It is the same thing as achievements they are there but pointless in the end besides busy work and vanity items.

    Crafting while great in how it works here has no impact on endgame outside Food and Meds, due to the economy being 100% geared towards ppl leveling and not endgame. Most the money you make crafting gear comes from selling to other crafters, after a few months of each expansion. Leveling all your jobs is a valid argument to make, but you can only really gear 2 archetypes at once due to the lockouts. Example if you gear healers and tanks, all dps (Range/Magic/Melee) will be forced to be a lower gearscore.

    FFXIV does really good at the leveling and low to mid-low core endgame aspects, but they 100% lack in the upper endgame aspect. This is one of the biggest issues FFXIV has. My guild since ARR has lost over 70 members who quit due to excessive boredom, many of them still play 25-30+hrs a week on other games now. Alot of people do not take breaks and come back... they quit and go elsewhere permanently.

    All in all the game needs more upper tier endgame then a 4 raid boss fight every 6 months. That simple. Eureka for example would of been better if it released along side the current tier endgame instead of rewarding you with crap weaker then you were getting already. Just need more stuff at once, multiple avenues of progression.

    In the end if you are a hardcore player YOU WILL run out of meaningful content after you learn savage within the first 10hrs of every week (about 2 days). Game has about 25% of the needed content at upper endgame at any 1 time, always been the case with ffxiv.

    Add for those saying it is a player problem. If players run out of content it is a game problem not a player problem. 10-15 hrs a week is mega casual for a mmo, that should never be used as a benchmark on how to make a mmo.
    (9)

  7. #207
    Player
    Nayout's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    294
    Character
    Herstryp Cristin
    World
    Cactuar
    Main Class
    Archer Lv 90
    Quote Originally Posted by Katie_Kitty View Post
    It's not a game problem it's a player problem. Let me explain. As someone who works and generally only plays for a few hours in a day, there's more to do than I have time for. Yet people who play all day every day speed through everything then wonder why there's nothing to do. I see it all the time. Heck there were people who finished the MSQ the first weekend and they were already complaining.
    i play 4-5 hours a day, because unfortunately this is a game with monthly subscription and playing less than 15 days is lost money when you are paying 30. My roommate also works and plays 4-5 hours a day and always completes the content savage in one or two months. The problem that is spoken is not something of this expansion, it is a problem that the game has had for many years.
    (0)

  8. #208
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    FFXIV doesn't have an end-game, that's the whole point, it's a theme park. I think you are on the wrong game, the dead horse known as wow is --> over there.

    Some people consider fishing their personal end-game, other may enjoy farming mounts, you set your own goals, you don't need a babysitter to tell you what your end-game should be.
    (10)

  9. #209
    Quote Originally Posted by Xatsh View Post
    10-15 hrs a week is mega casual for a mmo, that should never be used as a benchmark on how to make a mmo.
    you have to evolve with the world.

    10 hours is a quarter of a fulltime job. if 15 hours is still MEGA casual, that's a problem in definition. if someone told you they went to the gym 2 hours a day, 7 days a week, you wouldn't say they are a mega casual gymgoer.

    i would say 15 hours is above the median for FFXIV subscribers.
    (10)

  10. #210
    Player
    Nayout's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    294
    Character
    Herstryp Cristin
    World
    Cactuar
    Main Class
    Archer Lv 90
    Quote Originally Posted by Adventica6 View Post
    FFXIV doesn't have an end-game, that's the whole point, it's a theme park. I think you are on the wrong game, the dead horse known as wow is --> over there.

    Some people consider fishing their personal end-game, other may enjoy farming mounts, you set your own goals, you don't need a babysitter to tell you what your end-game should be.
    Ultimate, Savage, Extreme are not "Endgame? lol
    (1)

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