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  1. #1
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Nixxe View Post
    I feel like you don't understand what endgame content is.
    Everything only doable at level cap... of which there is 25 level caps per character. 26 if you include Blue Mage... of which I'm not, but there is a whole chunk of Endgame BLU content that requires it to be 50.
    Yet a lot of the sentiment here... "I'm only playing 4% of my character, but the amount of content for 4% of a character is too little, make more content of 4% of my character and sacrifice part of the other 96% of all characters content to do it."

    As of the current the only content based things that we're reduced or moved to other content was, the casual expert dungeon count dropping by one, to make experimental content, which should have things like diadem, eureka, and Baldesion Arsenal in there (tho I believe some of the resources for Ultimate 3 were moved to BA as well, but Ultimate 3 was dropped for a different reason, next sentence). And last cycles Ultimate count dropping by one due to them being of the understanding that players felt burnt out of the first one, and by the time of the 2nd they got the hang of it, but the content for the 3rd was already pulled from the production plan.

    Want 4 or 5 Raid tiers an expansion, sacrifice your Ultimates for it, might be possible. I think it's a dumb idea, even if I don't partake of either content when it's current. Even if it would technically result in more over-all content, still think you're better off with the ultimates.

    Quote Originally Posted by Zabuza View Post
    Wow, this is extremely dishonest. You left out the context being that the casual crowd has repeatedly said that they have more content than they know what to do with. It's seriously like a 90% ratio of casual content to do in this game vs 10% being savage/ultimate, and that is being generous. Probably more like 95/5%. No duh that the raiding crowd is more okay with cutting casual content to receive some hardcore content, since it is heavily, heavily skewed in favor of casuals. Also no, casuals have not asked to cut savage/ultimate, they've only asked to make savage easier, which the devs have done, which is actually in a way cutting content since savage gets finished much quicker. They haven't asked specifically to cut savage/ultimate, they have just said 'no, we don't want raiders having any more content even though we already have 95% of the pie.' Stop being disingenuous, please.
    Easiest way to cut out casual content would be to get the game down to 4 jobs tho, make balancing a lot easier... You can have a 2 Tank, 2 Healer, 4 DPS. Pick which of the 4 tanks stays (PLD most likely), which of the 3 healers (WHM most likely), which of the DPS (BLM or DRG or more likely both)... bam thousands of man hours and dollars pulled out of casual content that can be put into HC content, just every group has to play the exact same things.

    Also there's plenty of casuals that don't play everything, and many accept that as their choice to not partake and they lose content due to THEIR OWN CHOICE. I accept that it is my choice that I don't do Extreme/Savage/Ultimate fights, them being cut for things I actually do is still wrong in my opinion. I think the PVP in this game is pretty bad, so I didn't do this piece of essentially endgame content, thus I never got any of the PVP seasonal rewards, doesn't mean I think it should be cut (do think PvP needs to seriously hire a person from elsewhere tho).

    I have yet to figure out why they make content easier ever since Steps of Faith MSQ to get into HW... it was doable at launch... now its roflstomp of boredom and people still can't do it at it right.
    It's been known for a long time that bleeding edge raiding can't support an MMO. It's why most MMOs only have a bit of it every expansion. Wouldn't be surprised if casual content was cut to make Ultimates, but alas nothing on that matter has been said explicitly so, that's speculation.

    Even then, the pacing is nearly twice as fast here. To get HC or any content for that matter at a pace of the people who burned through all of their desired SHB content in 2 weeks, the man-hours and financial costs would probably require our subs to go up by a significant margin.

    Heck without the loot lockout in place, for these types of content devourers, starting the expansion at the last patch before the new one would probably put em into a content drought a month out from the new expansion.
    (6)
    Last edited by OcieKo; 07-24-2019 at 03:00 PM.

  2. #2
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by OcieKo View Post
    Everything only doable at level cap... of which there is 25 level caps per character. 26 if you include Blue Mage... of which I'm not, but there is a whole chunk of Endgame BLU content that requires it to be 50.
    Yet a lot of the sentiment here... "I'm only playing 4% of my character, but the amount of content for 4% of a character is too little, make more content of 4% of my character and sacrifice part of the other 96% of that characters content to do it."

    As of the current the only content based things that we're reduced or moved to other content was, the casual expert dungeon count dropping by one, to make experimental content. And last cycles Ultimate count dropping by one due to them being of the understanding that players felt burnt out of the first one, and by the time of the 2nd they got the hang of it, but the content for the 3rd was already pulled from the production plan.

    Want 4 or 5 Raid tiers an expansion, sacrifice your Ultimates for it, might be possible. I think it's a dumb idea, even if I don't partake of either content when it's current.
    4% is roughly the amount of extra endgame content you'll unlock by leveling every job to cap. The overwhelming bulk of it is accessible from whatever battle job you get to cap first, as it's accessed via the MSQ or a prominent side quest, both of which just require you be some sort of DoW/M. All you're going to get by getting every other job to cap is a handful of 5 min job quests and the Masked Carnival, which many people probably finished during Stormblood. Even if they haven't, the notion that people should need to exhaust literally all content available before expressing any sort of dissatisfaction with the amount or variety available is exceedingly unreasonable.

    Besides, this isn't just about raids. I don't even do progression raiding and I constantly run out of things to do that are relevant to my jobs as level 80s. I have to settle for going back and cleaning up old content I missed during ARR (and that's a very shallow well I've almost dried up) or doing endlessly repeatable activities, like gil making. I unsub for around half of each expansion and haven't actually missed out on anything because of it.
    (6)

  3. #3
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by OcieKo View Post
    Even then, the pacing is nearly twice as fast here. To get HC or any content for that matter at a pace of the people who burned through all of their desired SHB content in 2 weeks, the man-hours and financial costs would probably require our subs to go up by a significant margin.
    If I knew more HC content was in the pipeline beyond the normal formula that we have gotten, I would not be making my posts with such fervor. Alas, I can already see the same formula has already been set in place again with the way they set up the expert dungeons, tomes, and extremes. This is the same precursor to 4 savage trials that we have always been given. The same exact meal that we have been fed for 6 years, and it is not only stale, but does not satisfy the hunger for very long.
    (6)

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