Quote Originally Posted by Forever_Learning View Post
The people saying there is a lack of end game content - they will tell you that your crafting isn't end-game content.
I understand what you are saying, but I want you to appreciate that they want more raid bosses, or raid-difficulty level dungeons.
They don't care about crafting, and adding more things to crafting, is irrelevant to them.
They view you as a casual because they view anything related to crafting as being a casual.

Your argument is actually consistent with people arguing there is end-game content.
The people protesting, because it's specific to dungeons and raids, consider what you do irrelevant and call it casual as a way to demean it.
You are being deceitful and coming of as spiteful and bitter to someone trying engage in fruitful dialogue. Look at you trying to woo and convert this person to your cause with your us vs them mentality. You should be ashamed of yourself.

If you had took your fanboy shades off for a second and pay attention to the crux of this topic, no one is calling other activities as "irrelevant" The topic created is focused on discussion concerning a specific sector of the game and its quality-80LvL content for battle classes.

Her arguments is fair, whether it be casual or hardcore, is consistent with the crafting community sector and is a well noted point. Take your Condescending Tribalism elsewhere.

A good quote from the one of the "Hardcore" that you seem to loath soo much, maybe you could learn a few from him.

Quote Originally Posted by Zabuza View Post
I think a lot of the issues are stemming from the fact that an us versus them mentality is pervasive from both sides. It doesn't need to be that way. SE has enough funds to hire additional resources to give hardcore players something extra, while still pumping out casual content. They already funnel the funds to other games, and this is confirmed. No reason for them not to allocate more to their golden goose(FFXIV).