-The gear treadmill is broken, not simply because it is more grindy - because the issue isn't the grind but the level of RNG. Preach has a video about it, and and a more recent one discussing how players need to do content like world quests, which is normally considered casual content, in order to get the best gear in the game. Preach would prefer all raid gear largely come from raids, and it doesn't, instead, it comes from different sources which leads raiders to do that content for the gear rewards, even though they dislike video. I point out his videos so people reading this thread understand I"m stating the general opinion of things as opposed to just my own opinion of things.
Like I said, a good example is making people who normally do PvE need to do PvP for great rewards, or vice-versa. Most people do one or the other, not both, and are continuously frustrated needing to do the content for the reward, because they don't normally do it. If you don't want my word on it, go see videos by hazelnutty where she discusses the frustration. People complained so much the developers even had to address in their video blog to the WoW players.
Also, no, FF14 has no where the amount of time-gating like WoW, nor the constant amount of RNG put in to slow you down. In FF14, you can actually calculate when you will be receiving a reward, what the reward will be, and there is some correlation between what you are doing and the reward received. Because there is so much RNG, it actually forces the player do things far more often than they would in FF14. Some would cheer that "more content", but in reality people are just annoyed because it's more a sense of relief when they finally get it than joy. Also, at least the egg timing for gear in FF14 is on a weekly rotation, so in theory you have seven days to get it done. In WoW, because of things like the artificat weapon and the more recent neck, the most efficient was logging in every day for an hour, to do the exact same thing. Considering catch-ups are usually every six months to a year, that's a lot of time to be doing the same boring world quests every day.
BTW, I actually do enjoy doing the same dungeons every day in FF14 because I find them fun as you actually do have to follow mechanics, even if they are easy to do. WoW dungeons, and frankly any content outside Mythic Raiding and Mythic + is so brain dead easy it might as well be chocobo racing because frankly, chocobo racing is more challenging than the standard WoW dungeon or LFR. FF14 has MSQ raid, but at least it's not the entire game!
-I"m also going to reinforce what I said about professions. It's only recently that professions are so useless in WoW. Previously, you could craft good quality gear, for many slots, and if wasn't gear, it was gems, enchants, and potions. Potions still sell, nothing else does, and the gear that can be crafted is started gear. It was a CHANGE made, and it was made IMO (but others agree) to effectively remove a way for players to obtain gear, and instead keep them going for gear highly dependent on RNG that will 'in theory' keep them playing longer.
-Player agency means being able to set out goals and going after them. I can do that in FF14 because of the currency system. In WoW, there is NO currency system. None. PvP used to have vendors, they are gone . . . because they said players could't find them. Valor gear - gone. Again, because doing so would mean you could have control over when you get certain pieces of gear. The vendor for gear that does exist, you can trade in gear you've obtained for a CHANCE to get gear you want. If you want to actually choose the gear from that vendor, the amount of turn in required will take MONTHS.
WoW has developers that have implemented mobile game tactics in place of an MMO. See Preach's videos, or Asmongolds, people who clearly know WoW well and play the game. What I've expressed here, are the same sentiments they express. They actively force you to play a certain way. I said WoW no longer feels like a theme park - Asmongold would say it"s not even an MMO, it's a casino for gear.


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