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  1. #311
    Player
    Kaylessa's Avatar
    Join Date
    May 2019
    Posts
    151
    Character
    Kaylessa Sylverlur
    World
    Coeurl
    Main Class
    Paladin Lv 63
    Quote Originally Posted by Forever_Learning View Post
    He posted an entire video where the entire focus was on the criticism he received during his stream.

    Meaning, he had a conversation on stream where he disagreed with people.

    Instead of just moving on, he posted a 12 minute video re-hashing the whole argument, along with a complain that people can't take MMO criticism.

    Then, he also posts on Twitter about it:
    ***
    Despite gushing about Final Fantasy for months, saying I think it does an incredible job at providing large amounts of content for a variety of players. A small criticism on a personal feeling towards packaged raid content and people think I'm asking for WoW 2.0?
    ***
    It's now been almost three days, and he hasn't posted a single video, or made a single tweet, and he's streamed less.

    To me, these are all signs of someone that got triggered and is having difficulty moving on.
    He had to clarify his points a few times because people kept misunderstanding what he was saying. The twitter post was also him clarifying that he wasn't calling for WoW 2.0. He hasn't streamed a video for 3 days because 2 days ago he received a death threat.

    He was triggered, just not by criticism.
    (5)

  2. #312
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kaylessa View Post
    He had to clarify his points a few times because people kept misunderstanding what he was saying. The twitter post was also him clarifying that he wasn't calling for WoW 2.0. He hasn't streamed a video for 3 days because 2 days ago he received a death threat.

    He was triggered, just not by criticism.
    The fanbase becomes rabid when you critique anything they like, or try to offer suggestions.
    (10)
    WHM | RDM | DNC

  3. #313
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,766
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Many XIV players themselves have had criticisms of the game over the years. The devs either agree and fix the problems (look at machinist!) or disagree and try other things that we will continue to disagree with (let's add female Viera but also male Hrothgar to balance it - oops now everyone is twice as mad.)

    It comes to whether it's a criticism of the game as a stand alone entity, vs a comparison to how other games do things and why it should be done like that. "Endgame" content always feels a little empty at the launch of an expansion, because SE wants to give everyone time to enjoy the story without feeling the need to rush, and to allow the support groups for the world first racers time to actually make the top end gear that they'll need. (There was an Aetherflow Media article for how the crafting teams that support world first raid groups work just as hard as the raiders in the lead up, farming up the gear and overmelding it and prepare food and consumables and stuff. It's crafting in Savage mode: https://www.aetherflowmedia.com/pit-...one-month-out/ )

    To someone solely focused on the battle portion of endgame, the crafting pit crew can seem like so much background noise. I have no idea if any other game puts that much pressure on the support FCs for raiders. But it's an essential component to XIV's savage raid teams, and cannot be ignored.
    (5)

  4. #314
    Player
    Raiya's Avatar
    Join Date
    Aug 2011
    Posts
    460
    Character
    Raiya Li
    World
    Ragnarok
    Main Class
    Dancer Lv 100
    To be honest those wanting "endgame content" should realistically just focus on levelling jobs outside of playing Eden and EX Trolltania and Big Chungus. That or focus on making money like farming Stormblood content or finishing other stuff as usually the initial content drop is all about equipping and levelling. Real content begins to drop with 5.1 of course but thats 2 months away at least.
    (0)

  5. #315
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Eli85 View Post

    As for mounts, bragging rights, that's for children, honestly. Never used a mount outside of the company chocobo, and people who go around bragging about a kill in a video game, eh, they probably have some mental issues they need to address, or at the very least they have some self-esteem issues.
    This isn’t condescending, at all.
    (11)

  6. #316
    Player
    ElciaDeiLinus's Avatar
    Join Date
    Mar 2015
    Location
    Limsa
    Posts
    259
    Character
    Elcia Deilinus
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by aeoncs View Post
    Ok, humour me. In which way would that "fuck up the raiding scene"?





    The hardcore crowd isn't the main target population of any MMORPG and that's besides the point. They specifically designed Ultimate for those players and made Savage slightly more tame to make it more accessible.
    So they are clearly still thinking of new ways to please players craving more varied & challenging endgame content; which is something Yoshi has repeatedly made clear.

    Also, good on you for actually proving Selova's point - the passive-aggressive responses of some of the "casual crowd" are frankly quite ludicrous.
    So why respond in a passive-aggressive way yourself? If you have an issue with how people you disagree with talk, why do the same yourself? And why pretend it's a 'casual crowd' ludicrous thing, raiders do it too.

    I mean, the thread is full of hardcores acting like 15-20 hours a week is 'ultra casual', like if you haven't gotten through the MSQ yet there's something wrong with you. 2+ hours a day on a hobby, if you consider most people have about 6 hours of recreation time a day, tops, is quite hardcore, and would be considered so for almost any other hobby.

    It doesn't seem unreasonable that players that play about 15 hours a week, and aren't maximizing their time by skipping most of the content- are going to have content to do well after those that play 40+. Even if they were to make 200 hours of casual content per patch, and 200 hours of hardcore raid content- it'd still take most of the patch for casuals to get through it, while hardcores would be bored in a month... except they'd be putting a massive amount of time into developing content for 10% or less of the playerbase.

    Now, nobody likes being told they're going to get less content, I sympathize with that- but it's pretty tiring to continually have all the non-raid content be treated as if it doesn't matter by the elite few, so of course when raiders do that, as they are in this thread, it'll get pushback from those who are annoyed at being treated like they're lesser for not being elite. It does matter, it is endgame, and frankly this game has a pre-end-game that matters, unlike every other MMO where the pre-endgame is purely a barrier, and not intended to be enjoyable, and with no effort put into it.
    (4)

  7. #317
    Player
    Renato's Avatar
    Join Date
    Nov 2015
    Location
    Limsa Lominsa
    Posts
    358
    Character
    Rael Levynfang
    World
    Goblin
    Main Class
    White Mage Lv 90
    I feel like the people who complain that there is no end game are the people that fly through the content too quickly. I know people who finished the ShB storyline in like 2-3 days, not doing any sidequests and farming dungeons for gear. While it took me a little over 2 weeks due to life stuff and just taking my time seeing the new locales, doing side quests, FATES, etc. My best friend, who I got into FFXIV when SB was released, literally started ARR, skipped every cutscene and caught up to me in SB in a few days. He even got to lv70 before I did then complained that there was nothing to do so he quit the game after about 1-2 weeks.

    I have been playing for the last 3-4 years. I've complained about the lack of end-game but that's because I have done a large majoriy of content throughout the years with the exception of Savage/Ex raid (which I skip because I don't want to deal with the stress and it's just not fun for me personally) Crafting which I've dabbled in a bit but ultimately get bored of, some of the beast tribe quests, and a lot more that I never got around to do. But even still, there is a ton of things to do in this game. The issue is that a lot of this content is old and really irrelevant if you're max level and most of it involves farming which can get mind-numbingly boring.

    Eureka/Diadem was a grind for gear that basically was useless due to Augmented Tome Gear just being better.
    PotD/HoH is good for leveling but is also a grind for the weapons.
    Crafting/gathering another grind but will help in the long run with gil and pentamelding or repairs.
    Beast Tribes unlock exclusive items
    The new FATEs provide bi-color gems that unlock more items the more FATEs you do
    Dungeon farming for glam (which is the real endgame)
    Savage/EX/Ultimate for all the hardcore guys
    All the sidequests for the lore-lovers and world building
    Squadrons unlock exclusive items
    Delivery quests
    PVP would be great if the queues didn't suck.
    All the Gold Saucer Stuff (LoV, Chocobo Breeding/Racing, Triple Triad)
    Collecting all of the Aether Currents
    Finding, buying and decorating a house.
    Treasure Maps and Dungeons
    Level other jobs/classes
    Relic/Anima Weapons

    I'm sure there's more. But before anyone says that there isn't much to do engame, make sure you really ask yourself if you've really done EVERYTHING this game has to offer. Sure, there are things that I'm not interested in but that's not to say that it just isn't anything to do once I've reached maxed level.
    (5)
    Last edited by Renato; 07-20-2019 at 02:42 AM.

  8. #318
    Player
    Jinorah's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    43
    Character
    Gwenyth Lightbringer
    World
    Famfrit
    Main Class
    Conjurer Lv 84
    I hear this all the time, but I don't understand. I've been basically no-lifeing this game for 2 years, and I still have so much to finish... Like all my crafters, its going to take me months to level those, my current goal
    (2)

  9. #319
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Man this thread sure is full of opinions being presented as facts.
    (6)

  10. #320
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    This games end game is just 4 bosses. Why can’t we have just a tiny bit of Horizontal progression. Why can’t we make difficult Deep Dungeon for example drop relevant end game gear. Why does it only have to come from savage. Can’t we get difficult things elsewhere. Or maybe make a extremely tough Gold Saucer Game, that drop relevant Gloves or something. You can save on resources and make easier versions of the same thing for people not interested in End Game.
    (3)

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