
Originally Posted by
Forever_Learning
I heard the same argument during ARR, when it launched at the end of WoD.
Since then, the playerbase of WoW has dwindled while FF14 continues to steadily increase bit by bit. It's currently discussed far more than say GW2, SWTOR, or Wildstar (RIP).
Maybe, just maybe, part of the success of FF14 is being it's own type of MMO. It doesn't try to be something for everyone, but rather, it does cater a bit more to the so-called casual audience.
and here's the kicker - maybe that's ok.
People who are happy with the game, a population that steadily keep increasing, keeps repeating the same mantra: "Im ok, if you aren't, there are other games" and they aren"t interested in changing the structure of the game cause it works for them.
Games with a different aesthetic (EOS) or a different gear structure (WoW) can exist to cater to different audiences, and that's ok. There doesn't need to be ONE MMO that caters to everyone on the planet that wants to play an MMO.
Like, you don't need to go to Disney and tell them their park would sell more tickets if their was more violence and roller coasters. They are fine, and maybe another park would suit your taste better?
Some people are like that girl who demanded french fries at Taco Bell.