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  1. #281
    Player
    aeoncs's Avatar
    Join Date
    Jul 2015
    Posts
    208
    Character
    Zael Magnus
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Kaitoo View Post
    fucking with raid sizes and content fucks up always the raid scene, known for 2 decades across all mmoos
    Atleast i assume that you meant by "harder 24 mans" content mainly made for premade gorups
    It's like you didn't even read the post I quoted/responded to.

    A savage version of 24-mans would obviously have to be less difficult from a mechanical standpoint for each player involved, so that they could be cleared more easily by PuGs or spontaneous FC/Linkshell groups; otherwise the clear-rate would be abysmally low. For example: The first fight could have the difficulty of one of the weaker Extremes (like the current ones) and then slightly increase in difficulty from boss to boss until you reach something like Shinryu Ex for the final fight.
    Still, this would undoubtedly be a huge endeavour which is why, like I said, they should focus on more difficult 4-player-content for now.
    (0)

  2. #282
    Player
    RoyalBeef's Avatar
    Join Date
    Oct 2018
    Posts
    404
    Character
    Tiny Tina
    World
    Omega
    Main Class
    Machinist Lv 80
    Somehow a lot of people claim they are not interested in Endgame since they rather smell the roses, do side activities etc. but still don't want the people who get their thrills from doing Endgame content and nothing else to have more of it, for some reason. Adding Mahjong didn't bother me, it's nice for people who enjoy playing Mahjong I guess. On the other hand the people that spend their time playing Mahjong are like "omg please no, you're playing the game wrong!" when someone advocates for more Endgame content. I don't really get it ^^
    (5)
    Last edited by RoyalBeef; 07-19-2019 at 06:35 PM.

  3. #283
    Player
    Vercinotrix's Avatar
    Join Date
    Jun 2014
    Posts
    129
    Character
    Verina Terix
    World
    Famfrit
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by RoyalBeef View Post
    Somehow a lot of people claim they are not interested in Endgame since they rather smell the roses, do side activities etc. but still don't want the people who get their thrills from doing Endgame content and nothing else to have more of it, for some reason. Adding Mahjong didn't bother me, it's nice for people who enjoy playing Mahjong I guess. On the other hand the people that spend their time playing Mahjong are like "omg please no" when someone advocates for more Endgame content. I don't really get it ^^
    Because, by accident or intention, Yoshi's words caused people to believe that for more of type x content that's produced, they have to make less of type y content.

    Now it's not limited to only this. People also disagree on what types of end-game should be added (Dungeons, raids, hard mode raids/dungeons) and what type of new systems should be introduced(Mythic+ type of system, savage dungeons, more bosses for the 8 mans. Eureka was also divisive as well.)

    That and you have people's tone or extreme opinions making their counterparts more extreme.

    But that's all I got for ya. ¯\_(ツ)_/¯
    (4)

  4. #284
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    I haven't unsubbed since 1.0 and I still have content I can do.

    Savage will come in a couple weeks and there won't be anything at all to complain about (logically) ... but people still will. Those that can't clear Savage will complain about lack of content until we get the Noir raid, and then they'll complain about loot lockouts, just like they're complaining about Eden loot lockouts, etc.

    Those of us who have been here the whole time have already "been there, done that" for 6 years now. Record just skipped again.
    (1)

  5. #285
    Player
    RoyalBeef's Avatar
    Join Date
    Oct 2018
    Posts
    404
    Character
    Tiny Tina
    World
    Omega
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Vercinotrix View Post
    Because, by accident or intention, Yoshi's words caused people to believe that for more of type x content that's produced, they have to make less of type y content.

    Now it's not limited to only this. People also disagree on what types of end-game should be added (Dungeons, raids, hard mode raids/dungeons) and what type of new systems should be introduced(Mythic+ type of system, savage dungeons, more bosses for the 8 mans. Eureka was also divisive as well.)

    That and you have people's tone or extreme opinions making their counterparts more extreme.

    But that's all I got for ya. ¯\_(ツ)_/¯
    Yeah, the problem is probably people viewing it as a zero sum game. Actually we're all in the same boat, we want the game to do well as long as possible. So every person quitting is a loss for everyone, doesn't matter if they quit bc of a lack of casual content or bc of a lack of endgame content.
    (6)

  6. #286
    Player
    Vercinotrix's Avatar
    Join Date
    Jun 2014
    Posts
    129
    Character
    Verina Terix
    World
    Famfrit
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by RoyalBeef View Post
    Yeah, the problem is probably people viewing it as a zero sum game. Actually we're all in the same boat, we want the game to do well as long as possible. So every person quitting is a loss for everyone, doesn't matter if they quit bc of a lack of casual content or bc of a lack of endgame content.
    Pretty much. FFXIV is playing one hell of a juggling game to please all of the communities they have. Even the Male only Hrothgar and Female only Viera were meant to be a way to please two sets of desires was met with backlash, ranging from polite dissatisfaction to temper tantrums. And then the eternal rivalry between the casual and hardcore communities deserves a mention.

    I just wish the team was slightly bigger with more of a budget and talent, that way they could expand on all types of content without having to sacrifice one thing or another if that's truly that case.
    (3)

  7. #287
    Player
    axetotheface's Avatar
    Join Date
    Jul 2017
    Posts
    28
    Character
    Neko Uhciko
    World
    Tiamat
    Main Class
    Warrior Lv 80
    Well adding more bosses won't hurt
    and if you MUST compare this to wow i only have 2 cents

    A. avoid gear lottery
    B. normal raid is basically ff14's lfr, never make it braindead, always add mechanics that can wipe the group so that even the casuals can learn the importance of mechanic. This will increase the probability of more people to join savage/ extreme/ ultimate
    (0)

  8. #288
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kaethra View Post
    I finished the Mainstory before early access was over. And I didn't rush nor am I God's gift to FFXIV. So those who are a bit more efficient than I am or better at the game I'd imagine would be getting a little antsy about more challenging content. Remember, the expert dungeons and exetreme trials are routine for the more organized and higher end players. So they're not challenged in the same way many others are.

    To them doing Hades or a 80 dungeon is like you running Sastasha over and over.
    took me almost 2 weeks to beat the main story and I was playing in no life mode and I also had a vacation playing 12 hours everyday, so you clearly did not even bother to read everything or talk to npcs between cutscenes, maybe you watched the main story cutscenes but not much else.
    (2)

  9. #289
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RyuSaarva View Post
    took me almost 2 weeks to beat the main story and I was playing in no life mode and I also had a vacation playing 12 hours everyday, so you clearly did not even bother to read everything or talk to npcs between cutscenes, maybe you watched the main story cutscenes but not much else.
    2 weeks? That's a bit much for 12 hours a day. I completed the story in about 2 or 3 days playing a similar amount of time, and I read all of the dialogue, and side dialogue, and watched all the cutscenes.

    It was 3 days. I remember now.
    (2)
    Last edited by SturmChurro; 07-19-2019 at 08:01 PM.
    WHM | RDM | DNC

  10. #290
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by SturmChurro View Post
    2 weeks? That's a bit much for 12 hours a day. I completed the story in about 2 or 3 days playing a similar amount of time, and I read all of the dialogue, and side dialogue, and watched all the cutscenes.
    well there are other things to do than the main story, like crafting/gathering, doing fates to buy the mount speed up for faster gathering, never doing dungeons without a roulette bonus and instead spending your time more wisely by doing other things while waiting for the daily resets.
    (1)

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