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  1. #11
    Player
    Uliq's Avatar
    Join Date
    Oct 2013
    Posts
    82
    Character
    Atheros Gaian
    World
    Faerie
    Main Class
    Ninja Lv 90
    Dark MP skills need to be reduced to 2500 and their mp regens need to be buffed a bit. They currently use more mp per move than paladin and recover less. This isn't made up by blood weapon, carve and spit or delirium.
    Walking Dead needs to be removed and it should just be an invuln. It was ok when sole survivor existed but that is gone now and war lost it's crutch drk doesn't need one, specially not an instant death one.
    As for increasing the dmg I don't think it is needed at all. The decrease in mp usage and the increase in mp gain would make up the difference since it's mp skills have their own CD.
    Abyssal Drain needs to have it's CD shortened dramatically. It's basically useless in Raids and against dungeon bosses anyway and I don't think you all really care about trash mobs.
    Carve and spit could be moved to a 30 second CD as well to help with it's output and regen but this is pushing it I think if you increase all the other regen abilities slightly and decrease the mp used.
    Besides those things I'm cool with DRK and where it stands. There isn't a great difference in the tanks right now. I'm sure it'll come later with war falling to the back if it doesn't get any upgrades but right now...


    on to other things
    Dark is squisher than War but also capable of putting out more dmg faster so fights won't take as long(If we talking about trash pulls.) At the end of every TBN DRK gets a free skill use so mana wasted on it isn't really wasted. its just holding a gcd for use later at no cd cost or dmg lost. The jobs aren't meant to be exact equals the tank moves were just evened across the board for ease of job function. WAR has highest mitigation of all the tanks currently with 100% of it's tank abilities active at once. But war will also take the most dmg out of all the tanks currently since all it's aoe ablilities are on the same timer.

    In raids... Doesn't really matter much as long as you know what stops which tank buster and how to dodge. All tanks can do the content with current defenses as they are. DRK excels in areas warrior doesn't, like eating tethers and fey light because magic mitigation.
    (2)
    Last edited by Uliq; 08-15-2019 at 12:23 PM.