I really enjoy ShB DRK getting a lot of time in with it. There's a few things that still need tweaks though.

- Damage needs to be a bit higher, to fully equalize with the other tanks.
- Make Abyssal 30 seconds with two charges. Even if they have to modify its damage to do so (don't lower the heals).
- TBN needs to be 9-10 seconds due to the increased shield. DON'T mess with the shield, it's great.
- Dark Mind needs some sort of a physical buff added to it (even if it's less than the magic buff) or restore it to 30%. DRK isn't strong to magic as they claim to want them, so either make Dark Mind also help physical or truly make it strong against magic.
- Living Dead still needs work. If they insist on keeping the design for flavor, then increase healing done during LD like new Thrill, or allow all attacks the DRK does to self heal for a reasonable amount during it so they can help with the burden.
- Blood Weapon needs a slight increase in the timer or animation tweak to allow consistency in getting all the hits, like Delirium.