Quote Originally Posted by RadicalPesto View Post
Paladin doesn't play at all like Warrior outside the 5 gcd spam window... Which was originally a Paladin mechanic to begin with. Its difficult for Paladin to have been designed as a "Warrior clone" when its Warrior that was redesigned to have Inner Release function similarly to Requiescat. Outside of this window (which only barely counts as a burst phase for Paladin, yet is the most important part of Warrior's rotation) these classes have an entirely different combo flow, with Paladin being much closer to a rotational class like Gunbreaker and having no actual resource management.
While yes they fill up their beast gage though auto attacks and not finishing their 123 combo. They still have a 123 combo. They still have a beast gauge. They still have an inner release. Sure you can argue that the beast gauge is only use on defensive cooldowns and not offensive ones like Warrior and DRK.

The point I am trying to make is. Tanks only do is hit 123 123 123. Build up some type of resource and spend it. Paladin being the more unique aspect of this. As they build their resource though auto attacks and spend it on defensive abilities and not offensive like the other three. Guessing Warrior clone was not the right words for it. Yet it hard not to want to say it. As they gave both DRK and PLD beast gauge, inner release and Fell Cleave. Guessing my problem is. WAR, DRK and PLD please almost exactly the same. With very little little in between the 3 tanks.

As much as people might not want to admit it. We are just a 123 spamming. Waiting to spend our beast gauge and waiting for our cooldowns to come up. GNB is not much better. As you pretty much just build up shells and spend them. Waiting for your big cooldowns to come up as well. Tanking in this expansion is bad.