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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I'd rather just have non-casters have a resource again, instead of a random static blue bar graphic.

    That being said...

    Quote Originally Posted by Magnedeus View Post
    So you wanna make the game boring and less challenging by removing most if not all jobs main resource. No thanks.
    Mana is relevant to at most 4 jobs' gameplay at present.
    (2)

  2. #2
    Player
    Crimson_Hunter's Avatar
    Join Date
    Aug 2015
    Posts
    8
    Character
    Kunas Daro
    World
    Famfrit
    Main Class
    Arcanist Lv 20
    Quote Originally Posted by Shurrikhan View Post
    Mana is relevant to at most 4 jobs' gameplay at present.
    Might wanna check again.

    - Paladin
    - Dark Knight
    - Red Mage
    - Summoner
    - Scholar
    - White Mage
    - Astrologian
    - Black Mage

    8, nearly half the combat jobs (or 9 if you wanna include Blue Mage, which would make it half of the jobs) use MP.
    (0)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Crimson_Hunter View Post
    Might wanna check again.

    - Paladin
    - Dark Knight
    - Red Mage
    - Summoner
    - Scholar
    - White Mage
    - Astrologian
    - Black Mage

    8, nearly half the combat jobs (or 9 if you wanna include Blue Mage, which would make it half of the jobs) use MP.
    • AST, WHM, SCH:
      It's less that MP is a mechanic to SCH and AST than Lucid Dreaming is one of their abilities. If you use it and are not painfully overhealing, MP is a non-mechanic. WHM at least has some, albeit mostly negligible, reason to fit MP-expensive spells into Thin Air, and thus some interaction with MP beyond simply hitting a two-minute CD once it comes off CD if not already over 85% MP or so.
    • SMN, RDM:
      MP solely limits how much rezzing SMN and RDM can do. It is essentially your rez-meter and a faint further means of punishing death. It is not a core mechanic. You have a two-minute CD and no further interactions with MP as a concept in any way.
    • This leaves PLD, BLM, DRK, and (tenuously) WHM. Four jobs. At most.
    (1)