By nearly infinite MP, I meant the healers. Short of mass-rezzing, MP is effectively a non-mechanic.For BLM, it's not a matter of inf mp for them. But the tools to give mp to healers or other mages as needed or necessary (mana shift before pre shb).
This is mostly for other castah's and healers adjustments since removing mp would be out of the question. Melee has no interruptions that they need to brace for (if death or otherwise), where as healers and casters overall still get punished by the system in some ways. I recall someone earlier in this forum or another that rdm's could still run out of mp in a 13min fight overall (with mechanics added and assuming no deaths upon a party) in a raid situation, which would be resolved by either removing the mp (which won't happen) or reducing the cast times further down to 30 seconds or even 15 seconds. 60 seconds isn't a lot of time, but still a long time, somewhat? lol.
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