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  1. #41
    Player
    Nerfworthy's Avatar
    Join Date
    Jun 2017
    Location
    Amaurot
    Posts
    524
    Character
    Luka Larkspur
    World
    Jenova
    Main Class
    Sage Lv 88
    Quote Originally Posted by Rakshazi View Post
    The MCH sucks. Feels generic and unfun to play. Want the job to be reverted.
    Respectfully disagree here, I love new MCH and feel like it's now how MCH should have always been. Guess you can't please everyone.
    (2)
    Quote Originally Posted by Arohk View Post
    A healers job is to dps and keep the party alive while doing so, you got the wrong idea about healers.

  2. #42
    Player Rakshazi's Avatar
    Join Date
    Jul 2018
    Location
    Ul-Dah
    Posts
    131
    Character
    Rakshazi Kshatrazi
    World
    Cerberus
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Nerfworthy View Post
    Respectfully disagree here, I love new MCH and feel like it's now how MCH should have always been. Guess you can't please everyone.
    What's so good about this job now? Nothing. It feels smooth, yes, I totaly agree with that. But Job lost it's uniquness, it's gunslinger feel. And, personaly, this dumb robot is totaly out of the place. The turret was better.
    (0)

  3. #43
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Given the overhaul I can certainly see why people would like old MCH better. But I like the new approach and all the different machines. Though I'm also just more interested in the Edgar exque approach than focusing on the gun. The gun itself is the least interesting part of new MCH for me.
    (1)

  4. #44
    Player
    Rika007's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    368
    Character
    Rika Lockhart
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by armandojc3 View Post
    I know im alone here but i do preffer the bard to be a ranger.
    Trust me you are in no way alone, people have been asking for that for a long while. It's just never gonna happen. SE would 1) have to literally retcon the entire job's story, and if there is anything we have learned is that SE views story and lore as the most important part of the game. And 2) This would upset the players who have grown to and love the idea of a Bowman Bard, and have gained an identity with the job for over 6 years. The job has been one of the most popular jobs since day one, and they aren't going to upset that with such a drastic change.
    (0)

  5. #45
    Player
    Nerfworthy's Avatar
    Join Date
    Jun 2017
    Location
    Amaurot
    Posts
    524
    Character
    Luka Larkspur
    World
    Jenova
    Main Class
    Sage Lv 88
    Quote Originally Posted by Rakshazi View Post
    What's so good about this job now? Nothing. It feels smooth, yes, I totaly agree with that. But Job lost it's uniquness, it's gunslinger feel. And, personaly, this dumb robot is totaly out of the place. The turret was better.
    Feels unique to me, compared to the other jobs. It's really enjoyable. I couldn't bring myself to play old MCH, so I suppose it was made for people like me. I love the new robot, to me it's way cooler than the turret but like I said, to each his own.
    (0)
    Quote Originally Posted by Arohk View Post
    A healers job is to dps and keep the party alive while doing so, you got the wrong idea about healers.

  6. #46
    Player
    armandojc3's Avatar
    Join Date
    Sep 2013
    Posts
    230
    Character
    Apoc Baldr
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Nerfworthy View Post
    Feels unique to me, compared to the other jobs. It's really enjoyable. I couldn't bring myself to play old MCH, so I suppose it was made for people like me. I love the new robot, to me it's way cooler than the turret but like I said, to each his own.
    pew pew turret was lame. Robot is awesome.
    (3)

  7. #47
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rakshazi View Post
    What's so good about this job now? Nothing. It feels smooth, yes, I totaly agree with that. But Job lost it's uniquness, it's gunslinger feel. And, personaly, this dumb robot is totaly out of the place. The turret was better.
    It's smooth, it flows well, it has good busywork during the entire thing that feels impactful and gives an otherwise 2.5s GCD class a frenetic pace, its class theme is dramatically stronger, its burst window is easier to set up and execute because it's no longer utilizing terribly designed job mechanics, the new turret and automaton system feel amazing and less forgettable. And, oh yeah, it beats Summoner at its own game, including as a pet class because the automaton queen doesn't drop GCDs from moving and will falcon punch its way across the map to hit with its autos, in addition to it just flat out having the right amount of skills to track without getting overwhelming or punishing about it.

    The only thing Machinist flat out fails at is being lag tolerant.
    (0)

  8. #48
    Player
    Orbus's Avatar
    Join Date
    Dec 2018
    Posts
    217
    Character
    Solala Sola
    World
    Leviathan
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Rakshazi View Post
    What's so good about this job now? Nothing. It feels smooth, yes, I totaly agree with that. But Job lost it's uniquness
    Its uniqueness of being a machinist?
    Gadgets and robots should have been the name of the game from the start.
    If they wanted it to be a rough and tumble wild west style gunslinger class, they should have called it.... the gunslinger.
    (2)

  9. #49
    Player
    Endariel's Avatar
    Join Date
    Mar 2019
    Posts
    307
    Character
    Riviera Koji
    World
    Coeurl
    Main Class
    Dragoon Lv 42
    Quote Originally Posted by Rakshazi View Post
    What's so good about this job now? Nothing. It feels smooth, yes, I totaly agree with that. But Job lost it's uniquness, it's gunslinger feel. And, personaly, this dumb robot is totaly out of the place. The turret was better.
    That's exactly why it was reworked.
    Gunslinger isn't machinist
    (2)

  10. #50
    Player
    Endariel's Avatar
    Join Date
    Mar 2019
    Posts
    307
    Character
    Riviera Koji
    World
    Coeurl
    Main Class
    Dragoon Lv 42
    Quote Originally Posted by Kitfox View Post
    You're are wrong and don't know what you're talking about. You have to weave at least one Gauss Round and Ricochet to avoid overcapping because the situation where you have more than 20+s on their cooldowns is extremely rare when entering Hypercharge. Besides, avoiding weaving also means that you can't use Wildfire, Queen, Barrel Stabilizer, Tactician or any of your role abilities in Hypercharge which severely limits your flexibility since you're using Hypercharge so often. Also that "minor clipping" at the end of Hypercharge can be the difference between your Drills/Anchors landing outside the raid buff windows for the entire fight. It's bad, annoying and entirely avoidable by designing the job better to account for latency.
    You should be using WF and barel stabilizer in hypercharge. They should be used before.
    Also, surprise surprise, you can delay hypercharge without DPS lose. You know it only costs 50 heat and you have 100 at max
    (0)

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