Quote Originally Posted by Endariel View Post
No, 1.5 is something really nice.
It makes the class fast without the need to toss in tons of ogcd. If anything mnk should have 1.5 gcds too.
Now about 1.5 weaving. That is exactly why charge system is here. You don't need to use ricochet or Gauss if you spend all the charges before hypercharge.
And since wildfire stacks only from weapon skills, you don't loose anything. At worst a minor clipping at the end of hypercharge
Hell no, dont make MNK have a 1.5 gcd, are you dense? the class is already one of the least played if you add to that the fact that your skill actually doesnt matter due how this game is shit for high ping players, you will detract even more people, MCH is cool IF you have low ping at high pings is a lot less so. The gap between palyers with low and high ping is already visible on MCH, why would you add more obstacles to a class that is already strugling like MNK? This is by far one of the worst ideas for MNK, in fact for most classes this holds true. At worst minor clipping? laughable, this trully laughable.