Quote Originally Posted by Insertcoins View Post
I've seen people say things like a crit only card and so on. But then my question is could that work live? I like to think they made those changes for a reason and there's Abit of logic to it. Maybe they did it cause everyone only talks about balance. I dunno.
The reason why everyone talked about Balance was because there was nothing comparable for the other healers. All the rest of the DPS oriented buffs that AST had were generally inconsistent (Spear) or just not that massive of a DPS boost (Arrow) depending on class. Combine with long durations and there was no real compare. AST could time dilation and celestial opposition to make it so the entire party got a 5% damage boost for 40 seconds and boost a single DPS to have that same boost for 55 seconds. A WHm would need to do massive DPS to equal that raid contribution to be considered as it had no utility to speak of. While SCH could work off of that Balance window.

This is why when people talked about reworking Balance it was always to make it into an inconsistent buff like Direct Hit. This would massively hamper its optimal power output... but also put it completely in line with the effectiveness of the other DPS buffs that AST had. It also lowered the amount of pDPS required for WHM to be considered a viable alternative especially if WHM got some utility thrown into its kit.