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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Gramul View Post
    Question.
    What's the purpose of defending a decision that has proven to be inconvenient to the player and the main problem that has chased off so many early subscribers?

    Or am I just not understanding what is behind the input, execution, and animation lags. Because I admit, I probably don't know much about this stuff as you do.
    It's not defending a decision. It's defending a fact. You want them to change something they cannot reasonably change at the present time. Ping is a problem today, it will be a problem next week, and it will be a problem next year. They can't just let the client decide every single thing all the time, because that makes it much easier to cheat. (YES, we know it's still possible to cheat, but it would be irresponsible of them to just leave the door wide open).

    Certain things that the server must be checked with right now can be changed (and they have changed some in the past. However, there will always be things for which this will be an issue and the only way to resolve them is to have regional servers. SE wants all servers to be global, though. It's a can't have your cake and eat it too thing.

    Frankly, I'm of the opinion that they are developing the 2.0 client with this in mind and they are doing what they can to minimize the things for which data transfer time is an issue- but that this isn't going to happen before that.
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    Last edited by Alhanelem; 03-17-2012 at 09:04 AM.