Honestly with a 3m CD, Sleeve Draw needs to fill everything up like it used to before. Randomize the 3 seals gained so it's not always max dmg.
Honestly with a 3m CD, Sleeve Draw needs to fill everything up like it used to before. Randomize the 3 seals gained so it's not always max dmg.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
This sounds good, in fact...
Sleeve Draw:
Gives you 2 CD free Draws (3 is unnecessary if you’ve just used one, and less Draws to try to weave)
Generates 3 random seals (thus why only 2 Draws are necessary, no matter what seals you get, you only need 2 to fix it)
Reduces the cooldown of Divination by 60s. (adds in a Divination buff via a reduced cooldown, but only from level 70 onwards)
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