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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Honestly with a 3m CD, Sleeve Draw needs to fill everything up like it used to before. Randomize the 3 seals gained so it's not always max dmg.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Deceptus View Post
    Honestly with a 3m CD, Sleeve Draw needs to fill everything up like it used to before. Randomize the 3 seals gained so it's not always max dmg.
    This sounds good, in fact...

    Sleeve Draw:
    Gives you 2 CD free Draws (3 is unnecessary if you’ve just used one, and less Draws to try to weave)
    Generates 3 random seals (thus why only 2 Draws are necessary, no matter what seals you get, you only need 2 to fix it)
    Reduces the cooldown of Divination by 60s. (adds in a Divination buff via a reduced cooldown, but only from level 70 onwards)
    (0)