I am sure I am not the only one who has experienced this, but this game has a really big problem with inaccurate skin tone representation in the character creator vs. in-game. It seems no matter how many times I test it in on all environment lighting situations in the creator, the shade is always slightly different once I get into the actual game itself.
It seems lighter tans can skew to the yellowish hue side, darker tans go orange/reddish and too dark and you are looking like you took a mud bath and are preparing for a wrestling match.
Now, I know I know. The game lighting always changes how you look slightly depending on what location you are in, and inside inn rooms at night or places with that lovely golden light, orange is the new black.
I just don't get why they always look off. I have spent WAY MORE $$$ in Fantasia simply for skin tone adjustments than I care to admit. I finally gave up with my Hrothgar because I realized getting a flesh tan tone was futile within the browns/tans available.
I wish SE would make skin tone a part of the cosmetician along with hair color adjustments. However, I guess they know they will get suckers like me who will pay $50 in fantasias to try to fix it D:
I will say the Viera (Rava) seem to have the only REAL tans that translate into the game as tan without the yellow/orange/red effect.