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  1. #21
    Player
    Hezzlocks's Avatar
    Join Date
    May 2019
    Posts
    300
    Character
    Hezz Ackerman
    World
    Ravana
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Typhoria View Post
    That certainly is possible, just not intuitive. Typically mobs, for those types of events/puzzles, only have linear vision, not arcing.
    I understand what you're saying, but I saw no reason for it to be any different from how mob vision usually works in this game as is, where, assuming they are identical in level to you, if you're behind them you can often go right up to them without being seen, but if you're anywhere in the approximately 180 degree radius in front of them they have a large detection range. Given the linear nature of these pathways, it achieves the same general outcome as having linear vision, barring that one spot by the door.

    The real question is, how does their sight work while you're in those small hidey holes? I pressed up against a wall to minimise detection risk when I did it, but it's entirely possible that if you just stood in the middle of these hidey holes, or against the opposite wall, they would see you there, too.

    In any case, I don't know what happens if you aggroed both of the stealth rooms, but the one room I did see get aggroed just resulted in an easy fight against them, no instant fail state or anything. If this is true for both rooms, I really do not consider this a "forced" stealth segment at all. A true forced stealth segment is one that instantly fails you for being detected, and is the bane of many games. This one here seems entirely harmless and is just a nice change of pace.
    (0)

  2. #22
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    The boulder segment doesn't even kill you when hit, 0/10.

    Really though the segment was an easy little thing while also giving us something different from the norm except for the very last segment, which itself was just a "just don't die" part.
    (0)

  3. #23
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    there is stealth segment? if there any i dont remember it

    i just play as usual, probably in the middle of "enjoying the game so much" that i didnt realize it lol
    (0)

  4. #24
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by RyuSaarva View Post
    I don't remember having any trouble there at all, in fact I think the npcs were always invisible even if they got seen.
    They weren't at least when I did it. I got all the way to the first door without being spotted but my NPC's decided to have a mild pathing issue and ended up dragging a mob that had it's back turned right towards me. That's about the only complaint I have with the section though. After that first part it went smoothly and I generally enjoyed the change of pace. I wouldn't want to see it become another 'zoom in and find the thing' quest like SE seems to have taken a liking to recently, but for a one and done section I'll take some mild jank.
    (0)

  5. 07-20-2019 12:54 PM
    Reason
    I messed up good job brain

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