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  1. #1
    Player
    Violet_Galaxy's Avatar
    Join Date
    Aug 2018
    Location
    Mist
    Posts
    485
    Character
    Mimi Peach
    World
    Balmung
    Main Class
    Sage Lv 100
    Quote Originally Posted by MsQi View Post
    Why isn't there more?
    Honestly this. That was a rather refreshing change of pace from the usual "go here, kill this, come back" sort of sections we usually get. Not to mention the puzzles that we had to solve and the little cute Indiana Jones moment. Actually, that entire section was a very GOOD highlight of why I'm enjoying this expansion above others.
    (5)

  2. #2
    Player
    Machka's Avatar
    Join Date
    Dec 2015
    Location
    Hi it's me, your brother.
    Posts
    63
    Character
    Machka Gikkingen
    World
    Goblin
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Violet_Galaxy View Post
    Honestly this. That was a rather refreshing change of pace from the usual "go here, kill this, come back" sort of sections we usually get. Not to mention the puzzles that we had to solve and the little cute Indiana Jones moment. Actually, that entire section was a very GOOD highlight of why I'm enjoying this expansion above others.
    Yeah, I really enjoyed it as well. "Refreshing change of pace" were the exact words I used to describe it to my friends. I wouldn't mind seeing more of this sort of thing, or even just having this sort of mechanic/structure incorporated into some dungeons as an alternate route as someone else suggested. Like one route could be the usual wall to wall aoe mashing, and the other could be a puzzle and stealth/awareness shortcut that actually saves you some time if you do it correctly etc.
    (0)

  3. #3
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    I'm almost 100% certain they don't set off the patrolling Statues. When I ran it Y'Shtola and Almet followed pretty closely behind most of the time but at other times they lagged behind and were literally right in front of the Statues and nothing happened. I didn't fail it once and was pretty confident that it was impossible to fail.
    (5)
    Level 80: SAM | SCH | PLD | DNC

    Leveling: AST | WAR | MCH

  4. #4
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    I just assumed they couldn't be seen. I ran it twice and the second time I was hurrying the run and not immersing myself so I wasn't super careful and just brushed past the patrol routes without giving a second thought to how tight the timing would be for NPCs behind me and I had no issue.

    I actually loved that duty. My only gripe with it is how hopeless they seem to think the players are and therefore trivialise the difficulty instead of making it a little bit more fun and interesting. I'm not expecting Tomb Raider-tier puzzles or anything that take up much of your time, but something that makes you stop and think would be great for sure.
    (4)

  5. #5
    Player
    Typhoria's Avatar
    Join Date
    Jun 2015
    Posts
    170
    Character
    Typhoria Nightwish
    World
    Faerie
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Rivxkobe View Post
    I'm almost 100% certain they don't set off the patrolling Statues. When I ran it Y'Shtola and Almet followed pretty closely behind most of the time but at other times they lagged behind and were literally right in front of the Statues and nothing happened. I didn't fail it once and was pretty confident that it was impossible to fail.
    They absolutely do. When I did it, I sprinted by and made it to the door without any aggro before they had finished their banter.

    10s later when the NPCs came through, both of the statues immediately aggroed to me. So after killing the statues, I made sure the NPCs were actually following me for the next pathing sequence.
    (3)

  6. #6
    Player
    Hezzlocks's Avatar
    Join Date
    May 2019
    Posts
    300
    Character
    Hezz Ackerman
    World
    Ravana
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Typhoria View Post
    They absolutely do. When I did it, I sprinted by and made it to the door without any aggro before they had finished their banter.

    10s later when the NPCs came through, both of the statues immediately aggroed to me. So after killing the statues, I made sure the NPCs were actually following me for the next pathing sequence.
    I've seen someone do the same thing you did. But it wasn't the NPCs aggroing them, it was the one closest to the end door seeing him, since there's not really much of a "safe" spot by the door out of LoS of the one that paths there. It was quite obvious watching it, too. You aggro one, you aggro them all.
    (0)

  7. #7
    Player
    Hawklaser's Avatar
    Join Date
    Jul 2011
    Posts
    373
    Character
    Kyterra Lianleaf
    World
    Excalibur
    Main Class
    Scholar Lv 80
    Gasp!?! How dare they have a spot where avoiding agro might be a thing?

    I actually wouldn't mind a few more spots where the quicker and preferred way of getting through an area involved avoiding agro, as the constant wall to wall pulls in dungeons gets old after a while. It needs to be mixed up every now and then.
    (4)
    Last edited by Hawklaser; 07-18-2019 at 08:58 AM. Reason: *mobile shenanigans

  8. #8
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    My only gripe with it is how hopeless they seem to think the players are and therefore trivialise the difficulty
    Believe me, it's completely warranted.
    (7)

  9. #9
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,266
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    It was barely even a stealth section
    in fact you can fight 2 of them without getting the debuff to kill range, tons of leeway
    (2)

  10. #10
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    I just did that section and was worried after seeing this thread, but once it was done I was like "what, that's it?"

    People seem to hate anything beyond hitting 1-2-3 and pressing D to move out of a circle.
    (1)

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