Results -9 to 0 of 43

Threaded View

  1. #33
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    When I saw the patch notes, I figured the warrior would be main tank and paladin is more of a off-tank support.
    Warrior has 2 enmity generating abilities, 1 damage reflect, and a 15 min that generates great enmity. Not to mention the warrior generally has 1000 more hp than a paladin. Paladin has a heal that works better cast on others, cover, a party but not paladin regen, and invincibly. Paladin abilities more geared for supporting than tank in my opinion. Only the paladin 15 min is a tank ability after all. Cover doesn't work for main tanking due to the fact you are either tanking the boss already or too busy/far away to throw cover on the healer from the trash spawns.

    I've tried warrior main tank with paladin supporting; the combo works great. Cover gives the ability to take a few hit for the tank when low and let the paladin block for spirits within combo. The paladin regen is very powerful and helps keep the warrior up. The paladin heal heals the paladin as well, letting him stand next to the warrior without straining the healers. Popping both cover and scared ground on the warrior makes the warrior invincible as well. Plus the paladin is one of 3 jobs that can raise, paladin being main tank doesn't let him raise in a fight.
    (1)
    Last edited by Klive; 03-20-2012 at 11:10 AM.
    Forum Lurker Extraordinaire.
    Like a good stalker, I'm always there.