
Originally Posted by
Gemina
Oh man, really? During my time on this virtual rock, a lot of people have opened their arguments against me in some ridiculous ways, but this really does take the cake. You're telling me to elaborate on an idea instead of leaving it open-ended, yet to express this you quoted my post with a statement saying, "You literally can't use math." I honestly don't know how you could be more vague.
Ok fine. Enlighten me, Math Wizz. How good was the person at math who green-lighted buffing AST into the stratosphere in late HW into SB? Who looked at one job being able to: shield, regen, buff party speed for 30s, buff party dmg for 30s, buff party crit rate for 30s, increase raid defense, stun enemies, regen MP, extend durations on buffs, give them the best of both worlds from WHM and SCH bubbles, reduce their own cast times by 2.5 seconds, and also have an ogcd heal that gets stronger the less HP the target has, and said.... "Yup! Mathematically, healers are balanced." Enlighten me. How good are the players at math who want this ridiculously OP version of AST back?
All I am talking about is that I do not like skills using multiple resources. Aetherflow in it's current state, sucks. And if you even taken to time to read my posts instead of spouting thoughtless nonsense, you would have seen that I suggested for these skills to either have their CDs reduced, or removed as aetherflow skills. Think about it.... mathematically of course. If aetherflow was just scrapped, and these abilities just functioned as is outside of needing stacks (SS on 30s CD, Indom on 30s CD, Excog on 45s CD), would it really be all that different?
Also, get out of here with requiring high math skills to make suggestions on the forums. Good grief.