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  1. #1
    Player
    Silphax's Avatar
    Join Date
    Jan 2017
    Posts
    7
    Character
    Blythe Cerwyn
    World
    Balmung
    Main Class
    Ninja Lv 70

    Scholar Aetherflow Issues

    I think scholar's in an alright place right now as far as healing, but lacking a proper means of dumping aetherflow outside of overhealing is a bit obnoxious to play. I'd honestly prefer if they added Energy Drain back into SCH's toolkit as well as enabling the use of Aetherflow outside of combat. I'm curious what everyone else thinks about how SCH is in dungeons, especially now with the added Art of War change.
    (7)

  2. #2
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    AF out of combat is not an issue at all and it's pretty much 100% certain at this point that they will not change it back anyways.. so a lost cause.

    Having a stack dump is a necessity however and I would be surprised if we didn't get it back by 5.05

    Also, Ruin II and Broil III need to have their potencies fixed.
    (1)

  3. #3
    Player
    KilledByKangaroo's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    24
    Character
    Kaine Garu
    World
    Coeurl
    Main Class
    Arcanist Lv 100
    I wish we could use aetherflow outside combat again and I also miss energy drain as a way to dump stacks. If they don't bring back energy drain or something offensive like that maybe they could but a 60 second duration on aetherflow stacks. It takes 60 seconds for AF to cooldown anyway. It would prevent scholars from trying to hold onto 6 potential stacks. The way it is now I'm finding myself trying to use AF right before combat ends just so I can have full stacks for the next fight and I don't think that's a fun way to work around it so they should consider something else besides making AF combat only.

    They could even make it so that if you have stacks when the 60 second duration runs out it does something like the fairy would cast a spell giving everyone a barrier. The potency increases based on how many stacks you had when the timer ran out.
    (1)

  4. #4
    Player
    Lagomorph's Avatar
    Join Date
    Aug 2014
    Posts
    116
    Character
    Cruise Chaser
    World
    Balmung
    Main Class
    Scholar Lv 32
    Quote Originally Posted by EaMett View Post
    AF out of combat is not an issue at all and it's pretty much 100% certain at this point that they will not change it back anyways.. so a lost cause.
    Any reason why you think it's 100% certain they won't change it back? I've actually been pretty confident in the contrary, that they will change it back so you can use it out of combat. In the ex primals and the new normal mode raids, having it be combat only is fine, I guess. I'd rather it not be, but I can deal with it. In dungeons though, aetherflow being combat only is extremely annoying.
    (8)

  5. #5
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    How necessary is it to use Aetherflow every time it comes off CD? Are you absolutely having to or you run out of MP? Or can it just be something you use whenever you run out of Aetherflow stacks and the CD be more about limiting the resource if you have to blow all your stacks early?
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  6. #6
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by YanderePrincess View Post
    How necessary is it to use Aetherflow every time it comes off CD? Are you absolutely having to or you run out of MP? Or can it just be something you use whenever you run out of Aetherflow stacks and the CD be more about limiting the resource if you have to blow all your stacks early?
    Because it's a waste of resources more than anything. Say a fight is 10 minutes long, that's 30 aetherflow stacks you should be using. Instead now you're using say, 15-20 because you got nothing to spend them on. It makes the class feel clunky when your main resource is useless. And yes, the mp is a big issue because of the mp cap, as well as the removal of energy drain.
    (4)

  7. #7
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by EaMett View Post
    AF out of combat is not an issue at all and it's pretty much 100% certain at this point that they will not change it back anyways.. so a lost cause.

    Having a stack dump is a necessity however and I would be surprised if we didn't get it back by 5.05

    Also, Ruin II and Broil III need to have their potencies fixed.
    I’m not a SCH main by any means, but I find it really annoying that I can’t Aetherflow out of combat anymore. Really interferes with trying to get an Excog on a tank pre-pull, which is what I usually did. Especially in dungeons just to give them cushion while they’re pulling/establishing hate. Now it’s like... I have to enter combat, Aetherflow if I don’t have the stacks, and then Excog. Which feels really awkward to do. But, again, I’m not a SCH main by any stretch. It’s the weakest of the three healers for me.

    A stack dump would be nice. In low level content where I don’t have to heal, I’ve reached the point of dropping Soil randomly and using random Lustrates on an almost full HP tank and it just... feels really bad to do.
    (4)
    Sage | Astrologian | Dancer

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  8. #8
    Player
    Silphax's Avatar
    Join Date
    Jan 2017
    Posts
    7
    Character
    Blythe Cerwyn
    World
    Balmung
    Main Class
    Ninja Lv 70
    Quote Originally Posted by YanderePrincess View Post
    How necessary is it to use Aetherflow every time it comes off CD? Are you absolutely having to or you run out of MP? Or can it just be something you use whenever you run out of Aetherflow stacks and the CD be more about limiting the resource if you have to blow all your stacks early?
    It's necessary to use Aetherflow on CD if you want to make efficient use of the tools at your disposal. Not being able to use it between pools and have the ability off CD before the next pool limits my lustrates, which means less healing for the tank as I'm weaving between AoW. Mana isn't actually that much of an issue unless you turn your brain off and spam for a while without pressing Lucid as far as I can tell, it's just really janky having to use Dissipation (which is also limited to combat by the way) to have an extra 3 aetherflow stacks at the end of a pull.

    Having less breathing room for (arguably) the best resource for SCH feels off. I don't see a reason for the restriction when it was completely fine for the last six years.

    EDIT: Not that I'm only using aetherflow for Lustrate. After Sacred Soil/Excog, there's not much else to spend it on.
    (2)

  9. #9
    Player
    KilledByKangaroo's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    24
    Character
    Kaine Garu
    World
    Coeurl
    Main Class
    Arcanist Lv 100
    I agree that it's annoying that we can't put excog on the tank pre-pull most of the time anymore. Even if the tank has pulled something the game still doesn't recognize that I'm "in combat" until I either heal the tank or hit an enemy so I have to do one of those things first for no other reason than to be able to use AF.
    (0)

  10. #10
    Player
    Random_Guy's Avatar
    Join Date
    Jul 2019
    Posts
    4
    Character
    Alucard Atre
    World
    Faerie
    Main Class
    Scholar Lv 78
    It's probably more-so to do with the feast or famine right now of healing as a scholar. If the tank isn't properly mitigating or even just under geared before you could somewhat make up for it with being good with your cd management but it isn't usually the case anymore.

    Now its either you have them topped off most of the time cause things are generally going well so you try to spend all of your AF stacks to charge your faerie gauge to be efficient and it could accidentally lead to just not having AF when the encounter ends (which isn't actually the biggest problem cause everything is currently fine), or it's the other side of the spectrum where everything isn't well and it only take 1-4 instances of a few mess ups and suddenly you have to blow everything to keep people alive and then it can be a real struggle for awhile. It's the situation where people mess up where you would rather have the "whole" of your move kit from the beginning so you can excognition before the fight so its cd it up before it ends or simply have your entire moveset from the start.

    The mp issue can also start hitting a bit if you're forced to repeatedly blow everything or even sometimes on a "middle of the run" run simply cause people don't usually want to wait for the entirety of the mp gauge till fill out (scholars included) before the next encounter, that and in combat if you're constantly healing and using spells your natural net mp is going down even with the mp regen available depending on what skills are used. This can lead to having long drawn out fights steadily getting worse for people which compounds the problem so a means to slowly counter it would be nice.

    As for whether or not it has to be an mp regeneration move though alot of people are generally debating that while trying to be fair, however the general thought on it is just to return it to how it was cause it has been shown to work rather effectively, some people think it could be replaced with another ability entirely (some people have suggested an instant crit shield or a buff/debuff of some sort to stay in line with healers not needing to do damage). As long as it was something to spend your AF stacks on when you do have that free opening when everything is going well and there's no need for the other heals

    all of this said however the mp "can" be an issue but generally its not what the main problem is, it's generally the moveset not being there and having to miss out on building the faerie gauge and the utility of having your kit available. The last thing any scholar feels good about is having the tank start pulling a room and they run slightly out of reach where your normal healing casts cant finish before they leave your range with your instant casts being tied to AF and the whole group starts suffering because of it.
    (0)
    Last edited by Random_Guy; 07-17-2019 at 01:10 PM.

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