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  1. #31
    Player
    Avatar de jrmswell
    Inscrit
    janvier 2018
    Lieu
    Gridania
    Messages
    10
    Character
    Blazebo Swaggins
    World
    Zodiark
    Main Class
    Occultiste Lv 1
    Citation Envoyé par infinitestory Voir le message
    • Bring back Foe Requiem, in some form.
    Yes, absolutely. It was too useful a skill to drop in my opinion, really helped in those pinch situations but then again maybe some people kept accidentally drawing aggro with it which could've contributed to it's removal
    (2)

  2. #32
    Player
    Avatar de Suniva
    Inscrit
    fvrier 2014
    Lieu
    Ishgard
    Messages
    176
    Character
    Spectra Saberon
    World
    Faerie
    Main Class
    Barde Lv 90
    Citation Envoyé par SaitoHikari Voir le message
    Yeah, at first I wanted Battle Voice to affect ourselves.

    Then I realized it rarely ever comes back up when we naturally enter a burst phase anyway, unless there was a long transition beforehand and we get a re-opener upon the boss being target-able again. Battle Voice being usable on ourselves turns it into Embolden - a buff that RDMs are infamous for holding halfway into their opener instead of using it immediately for the benefit of the party, because they wanted to use it purely for their personal damage.

    In a full uptime fight, since it has a 180 second cooldown, it becomes available again about halfway through a Mage's Ballad. Your party will shank you if you hold Battle Voice for ~40-50 seconds just to use it with your next Wanderer's Minuet.

    If Foe Requiem comes back, its usage should really be based on our MP bar once again. I imagine it'd be altered so that instead of being a mindless DPS increase buff, it instead lowers the damage of every enemy in range - a concept that, to my knowledge, doesn't yet exist among other classes (Shadow Flare/Arm's Length slow is the closest comparison to this, and those straight up don't work on bosses. And I guess Shadow Flare doesn't exist anymore, given I haven't seen anyone use it in a long time).
    I admit my short sightedness in this regard. I'm pre programmed to play bard in a way that benefits my party to begin with, and had not even considered this to be used purely for "selfish" dps gains. It pretty much would be the same situation again where the "bad" bards back in the day didn't cast BV since it didn't affect them so why cast it or use Foe's because, well, whatever reason they came up to not use it. They would just switch to using it for their own gain. I'm left pondering two questions now:

    Should we really be the only dps that doesn't bring a party wide buff that we gain no benefit from or can it be reworked in some way to better flow with our natural flow and party synergy?

    Or

    Can we just bring back Foe's since it felt like it was more of an even trade that since we didn't GET to benefit from our own Battle Voice buff we at least got to benefit from our own Foe Requiem.
    (1)

  3. #33
    Player
    Avatar de Connor
    Inscrit
    fvrier 2013
    Lieu
    Limsa Lominsa
    Messages
    2 166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Barde Lv 100
    I feel like Battle Voice doesn’t affect the Bard because in 4.0 they were like ‘but Bard has all these support abilities so let’s not’

    Come 5.0 we only have Battle Voice, but they didn’t decide to look at it because now the developers are like ‘but Bard has all this dps’

    Personally I’d prefer if Battle Voice continues to only affect party members. They already turned our songs into personal damage buffs, and I’d hate to lose another party buff to the ‘pure DPS self-buff’ thing we have going on right now. I think as well, lore-wise it makes a lot more sense for our songs to affect party members but not ourselves. Potentially easier to balance too (because it’s just raid utility and can’t become personal DPS buff and turn into a personal DPS boost).

    Foe Requiem should absolutely return I think (though if I had my way we’d get all the 2.0 songs back without damage reduction and a base mp cost with 1.5 sec cast lol). The only worry I have is that it’d get the possible Battle Voice treatment (if it affected self) and be used as a personal DPS boost, so it’d be nice if we had at least one other use for MP besides Requiem to balance it out. That aside though, finding the best timing to sing in relation to cast time vs DPS rotation, MP cost, party status, point in the fight etc, was always my favourite part of Bard. I understand why they changed them all to oGCD (muh deeps), and I enjoyed how they worked in 4.0 as well. But, I feel like every since they turned the main songs into personal damage buffs (even with the 2% crit boost), Bard hit a downward identity spiral that has finally come to a conclusion with its gradual transformation into the near-pure Ranger we have now

    Addendum: with the way songs work now they’re sung by the Bard to inspire the Bard. Isn’t this like laughing really hard at your own joke lol
    (4)
    Dernière modification de Connor, 10/08/2019 à 01h16

  4. #34
    Player
    Avatar de gnatters
    Inscrit
    septembre 2015
    Messages
    22
    Character
    Aelin Wuntwilfwyn
    World
    Balmung
    Main Class
    Invocateur Lv 52
    Agreed on a lot of fronts. Even if our songs gave minor buffs to the whole party's DPS rather than a pure buff to the BRD only, that would be better than the current thing we have. BRD is great fun to play if you forget that they're supposed to be a DPS/Support hybrid. Amazing Ranger class, easily the worst Bard class.
    (2)

  5. #35
    Player
    Avatar de MPNZ
    Inscrit
    septembre 2013
    Messages
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    I'm going to be totally lazy, but these are just some of the type of stuff that I would find interesting that I had posted in another thread. I'm like still doing content (Eden, Twinning, Moonfire) right now and some cleaning later so I'm probably not going to be able to flesh most of this out any better atm

    IMO, Bard needs to be it's own existance and basically do both and the current iteration fells like they just don't understand their own creation. Like, playing songs should directly affect proc rates and give a 7.5% DH buff and damage reduction, battle voice should double the effects of songs, the soul gauge should be a resource for apex arrow and songs like Warden's with an ability increase similarly to MNK/SAM's (traubadour), and each song should be able to aid the party in it's own way and make use of pitch perfect (MB = mp restoration with rain of blood, Army's could give the haste buff to everyone or increase gauge point generation by 50%, and minuet is just minuet or something), et cetera. OMG, just use the song mechanics of Ballad and minuet, expand on those, and just totally go crazy
    (0)
    -----------------------------------------------------------------------------

    Ewwwwwww, it's all glowwy again!

  6. #36
    Player
    Avatar de Vivi_Bushido
    Inscrit
    fvrier 2014
    Lieu
    Gridania
    Messages
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Barde Lv 80
    I agree with this guide except Foes. I apologize but I am not interested in Foes returning as the cost of doing so would lower our pDPS in exchange. Any changes that result and lower personal for more raid I am against. I'm finally enjoying having solid personal for once and I don't want to lose that.
    (0)
    Dernière modification de Vivi_Bushido, 11/08/2019 à 01h02

  7. #37
    Player
    Avatar de HyoMinPark
    Inscrit
    fvrier 2016
    Lieu
    Lavender Beds, Ward 13, Plot 41
    Messages
    7 339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Citation Envoyé par Vivi_Bushido Voir le message
    I agree with this guide except Foes. I apologize but I am not interested in Foes returning as the cost of doing so would lower our pDPS in exchange. Any changes that result and lower personal for more raid I am against. I'm finally enjoying having solid personal for once and I don't want to lose that.
    Not necessarily. The physical ranged may all be in need of adjustments down the line—especially if the adjustments made to NIN and SAM in 5.08 and 5.1 prove to be substantial. Despite them being balanced against one another for possibly the first time ever, they are low in terms of damage contribution as it stands. BRD could honestly stand to have Foe’s return in some capacity without taking a major hit to its personal damage. Then MCH and DNC could be adjusted to be relatively equal to BRD in rDPS via personal damage buffs.

    Regardless of Foe’s in the past, BRD’s personal damage had never been anything to scoff at (reliance on piercing aside). It faired extremely well in Stormblood, beating out both DRG and NIN by the time Alphascape rolled around at the higher levels of play, and was the most valued ranged DPS in the game at the time. Granted, BRD experienced a lot of power creep last expansion given the way Repertoire functioned—but the only time it has ever been substantially weak was in early Heavensward.


    I personally like the idea of Foe’s being a charged-based system that uses a gauge of sort—perhaps our MP bar, since it sits there doing nothing now—that is flexible with regards to use. I’d love to see it return, and I don’t think we’d have to sacrifice a bunch of personal damage for it either.
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  8. #38
    Player
    Avatar de Vivi_Bushido
    Inscrit
    fvrier 2014
    Lieu
    Gridania
    Messages
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Barde Lv 80
    Citation Envoyé par HyoMinPark Voir le message
    Not necessarily. The physical ranged may all be in need of adjustments down the line—especially if the adjustments made to NIN and SAM in 5.08 and 5.1 prove to be substantial. Despite them being balanced against one another for possibly the first time ever, they are low in terms of damage contribution as it stands. BRD could honestly stand to have Foe’s return in some capacity without taking a major hit to its personal damage. Then MCH and DNC could be adjusted to be relatively equal to BRD in rDPS via personal damage buffs.

    Regardless of Foe’s in the past, BRD’s personal damage had never been anything to scoff at (reliance on piercing aside). It faired extremely well in Stormblood, beating out both DRG and NIN by the time Alphascape rolled around at the higher levels of play, and was the most valued ranged DPS in the game at the time. Granted, BRD experienced a lot of power creep last expansion given the way Repertoire functioned—but the only time it has ever been substantially weak was in early Heavensward.


    I personally like the idea of Foe’s being a charged-based system that uses a gauge of sort—perhaps our MP bar, since it sits there doing nothing now—that is flexible with regards to use. I’d love to see it return, and I don’t think we’d have to sacrifice a bunch of personal damage for it either.
    I agree with you whole heartedly I really do, I just keep having flash backs of Yoshi-P saying last tier that giving us an Arm's Length would make us to powerful. And therefore he'd nerf our dps for it.
    (0)

  9. #39
    Player
    Avatar de Vivi_Bushido
    Inscrit
    fvrier 2014
    Lieu
    Gridania
    Messages
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Barde Lv 80
    Citation Envoyé par infinitestory Voir le message
    Agree with this, except for the first one. If BV were to get buffed, I would rather it just have a numerically bigger effect. If it affected self, it would have the same problem as RDM's Embolden. Embolden's best use, when taking the party into account, is not necessarily the same timing as its best _selfish_ use. So we have a situation where greedy or inexperienced Red Mages do what's best for themselves and end up hurting the team. Same problem would happen to BRD, which would want BV to line up with RS/Barrage windows, but 3:00 is right as a RS window is ending.
    I honestly never thought about that before. It never occurred to me. With that said, I wish it still did something for us. It kind of bothers me when I'm doing solo story content or I am soloing something, I go in do the my opener, pop BV out of habit, and nothing happens.

    So at least at the bare minimum, I would like some sort of change that if BV doesn't apply the buff to anyone nearby, it at least gives you something for solo content. The only issue I can really see with this is in Stone, Sea, Sky where you'd buff yourself with a something that wouldn't exist in a raid situation.
    (0)

  10. #40
    Player
    Avatar de Wayfinder3
    Inscrit
    juillet 2016
    Lieu
    The Crystarium
    Messages
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    I would just give refresh back to the role and a small potency buff to BRD and DNC. MCH can use a bit more but honestly, Physical ranged don't need that much. Casters and SAM are in a much more pressing situation and NIN QoL thats been announced should be enough.
    (0)
    "This is what lights the darkness. A chance to make everyone happy!"
    —Sora

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