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  1. #51
    Player
    OneIlmPunch's Avatar
    Join Date
    Jul 2019
    Posts
    33
    Character
    C'lest Heleh
    World
    Balmung
    Main Class
    Monk Lv 80
    Yes I wholeheartedly agree, thanks again everyone for voicing your opinions in a constructive manner here!
    (1)

  2. #52
    Player
    silverdragontyr's Avatar
    Join Date
    Nov 2011
    Posts
    174
    Character
    Erdra Tyr
    World
    Brynhildr
    Main Class
    Pugilist Lv 90
    I think Mnk will get some reworked abilities eventually because like you said Anataman is basically useless now except for server tic exploit when building stacks which I can't think is intentional. Also Riddle of Earth is crazy good ability now. 30 second True North ever 30 seconds (provided you get hit... >.>)
    (0)

  3. #53
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    these changes... its good for maintaining gl, but overall, well the class design is still basic.
    just infinitely do your old basic combo. mix in a couple gcds.

    eh well, I guess mnk is the simple repetitive dps now.
    (1)

  4. #54
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    ^i mean... thats basically every dps class in this game anyway
    (0)

  5. #55
    Player
    KanameYuuki's Avatar
    Join Date
    Jun 2017
    Posts
    153
    Character
    Yuuki Kaname
    World
    Faerie
    Main Class
    Astrologian Lv 80
    I can't believe we made it, it only took every single one of us talking on every forum + other player communities and 4 years, but the beginning is finally here:

    Meditation: I dd not expect this QoL.
    Riddle of Earth: Huge not only for raiding and 30 sec true north, but a godsend for solo play.
    Riddle of Fire slow: you will never be missed.

    Now that we have basic foundation of easy GL management with Form Shift from lv 52 the class should finally be able to evolve and stop having stupid situational skills. TK / Anatman / Six-sided Star get your butts reworked or gtfo.
    (3)
    Last edited by KanameYuuki; 07-31-2019 at 02:20 AM.

  6. #56
    Player
    Khalen_Shield's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Akiha Kahlie
    World
    Balmung
    Main Class
    Samurai Lv 80
    "Yay we're OP now, lets laugh at people saying they didn't get good buffs"

    Right?
    (0)

  7. #57
    Player
    Deebs's Avatar
    Join Date
    Dec 2014
    Posts
    33
    Character
    Deebs Vessar
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by KanameYuuki View Post
    TK / Anatman / Six-sided Star can get the butts reworked or gtfo.
    Yeah, whats the point of six sided star now?
    (0)

  8. #58
    Player
    silverdragontyr's Avatar
    Join Date
    Nov 2011
    Posts
    174
    Character
    Erdra Tyr
    World
    Brynhildr
    Main Class
    Pugilist Lv 90
    SSS has a use when you have to move away from the boss and can't hit them again within 5 seconds, it's basically free damage. However only then. TK however, has no use unless you KNOW you are going to lose stacks. (aka end of boss or before move where you're immobilized 15+ seconds). Even in dungeons against midbosses since you can just form shift and keep stacks it's never a gain to use TK. The only way I see TK being useful in it's current iteration is 700 potency. It's enough to warrant eating stacks if you need a large damage surge, but not enough to warrant buildstacks/spam it.

    I kind of want to see the destruction a 4 Mnk party can use now lol.
    (0)

  9. #59
    Player
    Takiwaki's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Taki Oni
    World
    Excalibur
    Main Class
    Marauder Lv 70
    Well TK and anatman is now only used for phase transitions with large downtime. Its still a dps increase to use before rather than using form shift. Its a waste honestly
    (0)

  10. #60
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    The main issue I had was the lack of oGCDs. People who say all jobs are ez mode combo with weapon skill, and oGCDs.

    We use to have to manage buff timings cuz Internal Release had a different cool down timer. So more thinking was involved. We use to have to upkeep a dot, manage TP, had a tornado kick rotation(which required planning with making sure riddle of wind was ready.

    While yes I like the help to maintain GL. And removal of slowdown. But it’s still gonna feel slow. With our like 2 buff oGCDs and 3 damage ones (shoulder tackle, elixir field, forbidden chakra(or enlightenment).

    DNC will still feel faster and more managing than Mnk and that’s sad to me.

    I’m glad you’re all happy. Wish I was.
    (0)

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