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  1. #41
    Player
    KanameYuuki's Avatar
    Join Date
    Jun 2017
    Posts
    153
    Character
    Yuuki Kaname
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by ZyrinMisharuji View Post
    Chakra having 7 stacks would be a blessing and they could give us a new oGCD that uses 2 stacks or 1 stack or something so we have some extra weaving capability like WAR, but at the same time, why use your 1 stack ability when the 5 stack is way stronger? It'd be a weird balance they'd have to achieve with it to make it worthwhile to spam the oGCD (if added) over using TFC. Cause other than that I don't see what difference 2 extra stacks would make if the only thing Chakra is used for is TFC. Sure, it'd give leeway if you want to hold it for a few GCDs while you wait for a buff to come off of CD and you don't want to overcap on Chakra, but idk. What are you guys' thoughts?
    I'll be honest I'm super casual and don't like DoTs but I know lots of people still miss Touch of Death, so maybe they could re introduced ToD as that 2 stacks skill, with 7 they could also change TK to use all 7 on a cooldown like Hissatsu: Gurren.
    (0)

  2. #42
    Player
    ZyrinMisharuji's Avatar
    Join Date
    Sep 2017
    Posts
    61
    Character
    Kenpachi Zyrin
    World
    Excalibur
    Main Class
    Monk Lv 80
    Quote Originally Posted by KanameYuuki View Post
    I'll be honest I'm super casual and don't like DoTs but I know lots of people still miss Touch of Death, so maybe they could re introduced ToD as that 2 stacks skill, with 7 they could also change TK to use all 7 on a cooldown like Hissatsu: Gurren.
    I miss ToD a lot (that audio was A1), but even then, why spend 2 Chakra to add a DoT when you can hit the boss for 15-40K? I guess if they made ToD like a 60 second duration it'd balance out :thinking: Actually, yeah, that'd work imo. Would also fit into this less bursty, more constant damage thing (I know we've always dealt constant damage, but with all the oGCDs we lost we ended up losing a lot of burst). Also, Gurren/Senei only use 50 gauge when used, not the entire bar? Unless I missed something, but regardless if they added increased potency to TFC for every Chakra above 5 we'd be back at the all or nothing. So I think leaving TFC alone and adding a 60 second DoT that costs 2 Chakra would be decent.
    (0)

  3. #43
    Player
    OneIlmPunch's Avatar
    Join Date
    Jul 2019
    Posts
    33
    Character
    C'lest Heleh
    World
    Balmung
    Main Class
    Monk Lv 80
    I cry every day for touch of death, that is another skill I wish we hadn't lost.

    Keep up the great work everyone, keep proposing constructive ideas!
    (1)

  4. #44
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Honestly I'd be insanely happy to see Touch of Death and Fracture come back to Monk, especially now that we don't have any TP to worry about. It was insanely satisfying to juggle three dots at the end of Heavensward.
    (1)

  5. #45
    Player
    etch666's Avatar
    Join Date
    Jul 2019
    Posts
    4
    Character
    Skydan Tyr
    World
    Ragnarok
    Main Class
    Monk Lv 80
    Make six sided star increase the GL timer to 25 or even 30 seconds, otherwise leave as is.

    Make tornado kick keep current GL stacks if the GL timer is 20 seconds or above.

    This should alleviate runs between mobs in dungeons, as long as you hit SSS towards the end of a fight. Will also give a good disengage combo when mobs run away when you combine with TK. You could even make the gcd timer longer on SSS if you don't want TK it to be used in a normal rotation.

    Make fist of earth a 10s group 5% dmg reduction buff. 90s recast.
    (0)

  6. #46
    Player
    OneIlmPunch's Avatar
    Join Date
    Jul 2019
    Posts
    33
    Character
    C'lest Heleh
    World
    Balmung
    Main Class
    Monk Lv 80
    Quote Originally Posted by SpeckledBurd View Post
    Honestly I'd be insanely happy to see Touch of Death and Fracture come back to Monk, especially now that we don't have any TP to worry about. It was insanely satisfying to juggle three dots at the end of Heavensward.
    Yes! I agree wholeheartedly!

    Those are all good points as well Etch, I especially like the one about Riddle of Earth. Thank you for your contributions!
    (0)
    Last edited by OneIlmPunch; 07-23-2019 at 01:51 PM.

  7. #47
    Player
    OneIlmPunch's Avatar
    Join Date
    Jul 2019
    Posts
    33
    Character
    C'lest Heleh
    World
    Balmung
    Main Class
    Monk Lv 80

    Thank you everyone for your positive support!

    It looks like major changes where made to our job, quality of life features that I did not expect but it does seem our voices where heard.

    Thank you one and all for your level headed and helpful contributions! Here's hoping this bandaid can at least sooth some of our woes until more can be done to resolve the underlying issues with having so few actual abilities at our disposal.
    (0)

  8. #48
    Player
    silverdragontyr's Avatar
    Join Date
    Nov 2011
    Posts
    174
    Character
    Erdra Tyr
    World
    Brynhildr
    Main Class
    Pugilist Lv 90
    I'll repost what I did in the other thread.

    So... Monk is stupid good now. These changes are amazing. The only "issue" is now there is no reason to ever use TK unless you're certain it can end the fight. Since you can keep GL up basically indefinitely, the offset of losing the stacks is never worth it unless you know 100% you'll lose them anyways. Love the changes just would like to see this ability changed. I'd say potency buffed, but Mnk is already a literal monster lol.
    (1)

  9. #49
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    yeah MNK is really good now, although with the added effect of form shift being able to refill our GL timer, i cant help but....

    anatman: amijoketoyou.jpeg
    iam afraid you are a joke now anatman


    at least SSS still have a function albeit very rarely to do so, but the other skill.... yeah lol
    (0)

  10. #50
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Honestly a quality of life patch like this has been a long time coming for Monk and I’m glad we finally got it. Hopefully these changes can be a foundation for the job to improve from here on.
    (1)

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