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  1. #1
    Player
    Irisdina_Wiloh's Avatar
    Join Date
    Jun 2017
    Posts
    51
    Character
    Irisdina Wiloh
    World
    Ultros
    Main Class
    Samurai Lv 100
    The problem with giving Anatman an instant tick is that this will again push the gap between the top level players and the average player. The Anatman rotation already exists and is apparently ahead in DPS by a fair amount. If you give it an instant tick, you can bet people will then stand around and wait for the next tick too because it's faster than manually gaining another stack of GL. The best way to fix Anatman right now is to remove it's ability to generate stacks. Whilst this may be an unpopular opinion, it would kill the Anatman rotation and besides, I've found very little time to be able to use SSS + TK and then use Anatman to regain all 4 of my stacks.

    I've said in other threads that TK just needs to become a 60s ogcd that is locked behind you having max stacks. It doesn't eat your stacks on use but it gives you something else to press every 60s which is nice and solves the problem of TK being useless.

    SSS is pretty much fine as it, but it should be ogcd because it can be very hard to judge when you can use it and often times by the time your gcd rolls around, it's either too late to use it or you can't use it with TK because of the damage.

    Finally, please put PB back to 60s. Right now it absolutely sucks if you die on monk and have no PB because it takes forever to get back to max stacks. This isn't like other jobs who have stacks since they can get theirs back very quickly, our damage comes from GL, if we die and lose it all, we hit like a wet noodle. I don't understand the reasoning in putting PB back to 2 minutes.
    (1)

  2. #2
    Player
    OneIlmPunch's Avatar
    Join Date
    Jul 2019
    Posts
    33
    Character
    C'lest Heleh
    World
    Balmung
    Main Class
    Monk Lv 80
    Those are all interesting concepts, thank you for your contribution to the thread!
    (0)

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