Results 1 to 10 of 81

Hybrid View

  1. #1
    Player
    OneIlmPunch's Avatar
    Join Date
    Jul 2019
    Posts
    33
    Character
    C'lest Heleh
    World
    Balmung
    Main Class
    Monk Lv 80

    Part 2

    With these changes Anatman and the nerf to Perfect Balance can stay as they are, the first preserving stacks when nothing is going on and the second a flat out builder that allows for GL to be built on demand. I've put in a lot of thought for this, as I see a few posts calling for total destruction of the class and possible complete rework it causes me to worry because I really enjoy the base framework of Grease Lightning and being a 'busy' job that keeps you doing something all the time. I do not want the steroids that keeps getting pumped into SAM, all I desire are the tools needed to work around our primary mechanic in a balanced fashion. Tools that require timing and talent to execute properly.

    If you've managed to read this far I would like to say thank you for your time and it's my hope you'll provide constructive criticism when possible.
    (1)

  2. #2
    Player
    OneIlmPunch's Avatar
    Join Date
    Jul 2019
    Posts
    33
    Character
    C'lest Heleh
    World
    Balmung
    Main Class
    Monk Lv 80

    Part 3

    A minor and respectful bump after a few hours in hopes of reaching some more eyeballs.

    I personally do not feel MNK requires a total overhaul, with a few tweaks to existing skills the job can still be extremely fun to play.

    I thank you for reading if you've done so already.
    (1)

Tags for this Thread