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  1. #1
    Player
    OSR's Avatar
    Join Date
    Oct 2018
    Posts
    37
    Character
    Oli S'
    World
    Phoenix
    Main Class
    Samurai Lv 100

    Feedback on 5.0 PvP changes

    Dear dev team,

    first of all I would like to thank you guys for not forgetting about PvP and keep pushing forward to make PvP better.
    My feedback will only take Feast into consideration. Not Frontlines/Rival Wings.

    The gameplay now is much more fast-paced. That's pretty good. More kills happen and that's what you guys were aiming for.

    We did set up some custom matches with players from the top teams on EU.
    It's great we got a few more skills now and seeing old skills making a return is also good.
    Unfortunetely you picked the wrong skills for healers in our opinion.
    Healers don't need damage skills. Healers can barely keep up with the damage output right now and once protect is thrown out onto a target, the enemy will just burst down another target. There's no chance for healers to compensate.
    Like give back Tetra and Benediction to WHM.

    We had matches where 8 kills within 2 minutes happened.

    Now to the most important point. You removed tank stance from all the tanks.
    That was a really bad change to say the least. You're no longer able to protect the medals. I know you gave us rampart (old safeguard) and reprisal but that's doing nothing. People will just wait out and burst after. The whole purpose of being a tank is gone.

    Another thing I don't understand is why we are not able to remove Blood For Blood manually by clicking it off or command/macro. Same goes for cover.

    I hope more people will give their feedback and you guys gonna think about it before you start next The Feast season.

    Also bring back the old maps and a map rotation.
    (9)
    Last edited by OSR; 06-29-2019 at 05:53 PM.