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  1. #1
    Player
    Forever_Learning's Avatar
    Join Date
    Aug 2013
    Posts
    125
    Character
    Forever Learning
    World
    Gilgamesh
    Main Class
    Arcanist Lv 61

    How can you tell a bad tank?

    There are two types of tanks in this game.

    One kind needs a big heal every 10 seconds or so, while the other tank, it's like they arent wearing any armour! I watch their health bar and I swear, it's just constantly dropping so fast! Is the second type an indication you have a bad tank on your hands?
    (3)

  2. #2
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Step 1: Target them at the start and look at their gear. Make an initial judgement based on ilvl.
    Step 2: Note how aggressively they perform the first opportunity to wall-to-wall pull. It's recommeneded to play conservatively on initial pulls to judge them, especially if step 1 rates them as "paper".
    Step 3: Target them through the first trash pull and watch their cooldown performance. Mitigation abilities: Are they using them?

    You should have a good idea of how hard your task will be with these three judgements.
    (13)

  3. #3
    Player
    Forever_Learning's Avatar
    Join Date
    Aug 2013
    Posts
    125
    Character
    Forever Learning
    World
    Gilgamesh
    Main Class
    Arcanist Lv 61

    THE VAULT

    I like your comment regarding CDs. I did the Vault yesterday for the first time as AST, and it was wipe city with a DRK tank. I felt I had to do my entire arsenal every pull (lightspeed, you name it) just to keep the tank alive. Eventually, a DPS quit, and so did I feeling like the worst healer in the world. I get now I should have bene 2 instead of bene 1. I was determined to persevere though, so I went right back into the vault. I will learn to be the better healer!

    Get another DRK tank, but first thing I notice when we pull - so many extra things light up beside the name when the pull happens! Health, instead of dropping like a broken faucet, only gradually going down. I throw our gravity, all is good cause tank isn't dropping like a rock. We do the entire dungeon with no wipes, I was still traumatized from previous tank, so I was scared to DPS - but it made me realize so much of the issue in the previous dungeon was the tank.
    (3)
    Last edited by Forever_Learning; 07-16-2019 at 10:58 PM.

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    When they go an entire dungeon run and don't use a single defensive CD.

    Seen way too many of them.
    (10)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #5
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    - no defensive CD even with 4++ enemy - minus point

    - didnt try to dodge telegraph attack - another minus point

    - instantly blame healer or someone else if tank die even when healer already try their best, and with dps leaning on healer side - this is the lowest bar for me, if i see tank doing this. i dont care how long he play as tank, i dont care, he's a bad tank in my eyes.
    (5)

  6. #6
    Player
    tesni_g's Avatar
    Join Date
    Mar 2019
    Posts
    58
    Character
    Tesni Ginlimian
    World
    Goblin
    Main Class
    Scholar Lv 90
    These are totally minor complaints compared to the above, but mine is pull uncertainty.

    If the tank has been prebuffed with with a shield or similar, the healer is ready. Waiting until Divine Benison wears off, while probably not intentional, is aggravating and a waste of my skills.

    For the love of Zodiark, once a tank starts running to the boss like they are going to pull, they really need to pull. Nothing like 3 or 7 other people popping cooldowns and precasting just to have the tank stop, so you cancel, then a second later they go. Please commit.

    If a tank wants to pull wall to wall, fantastic, I'm right there and ready. But spending 3 globals on one trash pack, waiting for everyone's aoe to pop underneath, and then running to the next pack--it's a waste of time. All that wasted dps make the second half of the large pull worse because we spent our cooldowns running instead of smacking.
    (6)

  7. #7
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by tesni_g View Post
    These are totally minor complaints compared to the above, but mine is pull uncertainty.
    Skittish tanks are the bane of my existence. aka stutter stepping.

    Wait until AFTER my adlo wears off to charge in.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #8
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Deceptus View Post
    Skittish tanks are the bane of my existence. aka stutter stepping.

    Wait until AFTER my adlo wears off to charge in.
    This so much. I can deal with not sprinting, no cooldowns, single pulls and whatnot. But standing there wobbling about infront of a boss just drives me utterly spare. Bosses have been the med break part of a dungeon for years now, just go!
    (0)

  9. #9
    Player
    Lannybaby's Avatar
    Join Date
    Jun 2017
    Posts
    123
    Character
    Lann Devereux
    World
    Exodus
    Main Class
    Warrior Lv 97
    If the tank isn't using AoE skills after pulling 2 packs, that's a red flag. For DRKs, if their mp is either half full or full, at any point in the dungeon while foes are present, that's also a red flag. I was dpsing in Amaurot and we had a DRK tank. Her mp was almost always full or almost full. It meant she wasn't properly burning into Edge and Flow. It's nice when they can throw out a free cast, but if they have at least 6k mp, they should throw out an Edge/Flow anyway, and use the other 3k for TBN if needed. Otherwise, more Edge/Flow.

    If a healer or dps breaks aggro from a tank, once or twice, it's fine - it happens. Just reestablish that enmity and move on. But more than that is another red flag. It means they're not paying attention
    (4)

  10. #10
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    if their mp is either half full or full, at any point in the dungeon while foes are present, that's also a red flag
    i give it okay if it half full for DRK and PLD, sometimes tank just want the easy way out (just do aoe combo and thats that) and i admit i do that too when iam doing my dailies (in case of PLD i save some just in case of emergency heal), i mean the important aspect is the defensive CD for me at least.

    but in boss fight i agree, if i see DRK or PLD mp is not empty 80% of the time during boss fight, thas bad. not the worst, but bad yeah.
    (1)

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