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  1. #1
    Player
    NekoNova's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    470
    Character
    Olivar Starblaze
    World
    Ragnarok
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Osmond View Post
    ................huh? I'm flabbergasted on this post. The amount of spaces this game given the player either through the saddlebags to the mog station venture NPCs for more slots. Having 8 more items is an issue? What? Huh? Am I lost here?
    I've been running with three retainers 100% full, saddlebag 100% full and 8 inventory slots left free for 2 expansions now.
    We really need more space or better stacking/alternatives for certain items


    Stuff like Logos, Materia, Tokens, Currencies do not belong in inventories....
    (7)
    Olivar Starblaze
    Onion Knight - Lalafell Carbuncle Retainer
    <TASTY>
    Ragnarok Server

  2. #2
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by NekoNova View Post
    I've been running with three retainers 100% full, saddlebag 100% full and 8 inventory slots left free for 2 expansions now.
    We really need more space or better stacking/alternatives for certain items


    Stuff like Logos, Materia, Tokens, Currencies do not belong in inventories....
    Usually things I don't keep, I either sell, destory, or craft. That's a problem on your end on managing inventory slots. Over 1k worth of inventory slots if you pay the 8 retainers and the saddlebag. To use up all of those slots and still having an issue with it, even if they were to put raid currency in the currency tab with isn't a problem for them to do. You'll still have a problem in the long term with inventory management and what then? The community who have trouble will come back and say that the team need to do something, maybe more inventory slots......well that's not a bad idea. Gotta take advantage of that via mog station.
    (2)

  3. #3
    Player
    NekoNova's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    470
    Character
    Olivar Starblaze
    World
    Ragnarok
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Osmond View Post
    Usually things I don't keep, I either sell, destory, or craft. That's a problem on your end on managing inventory slots. Over 1k worth of inventory slots if you pay the 8 retainers and the saddlebag. To use up all of those slots and still having an issue with it, even if they were to put raid currency in the currency tab with isn't a problem for them to do. You'll still have a problem in the long term with inventory management and what then? The community who have trouble will come back and say that the team need to do something, maybe more inventory slots......well that's not a bad idea. Gotta take advantage of that via mog station.

    Things you don't keep, others do.
    Compare the inventory system of this game to any other, and dare to say we have a "Decent" system
    (5)
    Olivar Starblaze
    Onion Knight - Lalafell Carbuncle Retainer
    <TASTY>
    Ragnarok Server

  4. #4
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by NekoNova View Post
    Things you don't keep, others do.
    Compare the inventory system of this game to any other, and dare to say we have a "Decent" system
    I'm just saying, it falls back to the player, not the people who made the system AND give you more slots to deal with. If you want them to give you another 1k worth of slots, it won't change anything. I'll bet you on that if the team announce another 8 retainers on mog station. It'll be a matter of time until 1 person in this community will make a post and complain that the slots aren't enough.
    (0)

  5. #5
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Osmond View Post
    Usually things I don't keep, I either sell, destory, or craft. That's a problem on your end on managing inventory slots. Over 1k worth of inventory slots if you pay the 8 retainers and the saddlebag. To use up all of those slots and still having an issue with it, even if they were to put raid currency in the currency tab with isn't a problem for them to do. You'll still have a problem in the long term with inventory management and what then? The community who have trouble will come back and say that the team need to do something, maybe more inventory slots......well that's not a bad idea. Gotta take advantage of that via mog station.
    Yup, as much as I'm never againt more space, its acting like spoiled child to expect the staff to resolve every single personal problem of every single player.

    I'm a bit forgetfull on my potion and food usage, the dev's totaly should make a big-ass in-game sound-alert to remind player to use them because its unplayable without it.
    (2)

  6. #6
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by NekoNova View Post
    I've been running with three retainers 100% full, saddlebag 100% full and 8 inventory slots left free for 2 expansions now.
    We really need more space or better stacking/alternatives for certain items


    Stuff like Logos, Materia, Tokens, Currencies do not belong in inventories....
    Pretty much this. When certain items are basically currencies, they need to go into currency tabs.
    (3)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #7
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    you mean eden takes 2 item slots temporarily, and then only takes the weapon token item slot after you have gotten all the gear tokens for the week.
    (0)

  8. #8
    Player
    Typhoria's Avatar
    Join Date
    Jun 2015
    Posts
    170
    Character
    Typhoria Nightwish
    World
    Faerie
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Stanelis View Post
    Basic inventory isn't the only issue here. With the increase in level cap and the addition of new jobs, the armoury chest feels really tight. And I m not even talking about the bloat of all the raids that begins to add up, currency from special fates, seasonal items, food, etc
    Woo, 29 different classes with only 35 weapon slots in the armory! Relic armor gets cluttering too, but at least we don't need to get it.

    If the armory could be layered by role, that would be fantastic. Considering how all DoW/M gear is already specifically class flagged, it shouldn't be too difficult to sort.
    (3)

  9. #9
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Basic inventory isn't the only issue here. With the increase in level cap and the addition of new jobs, the armoury chest feels really tight.
    Main Hand especially, now that we're up to 29 jobs.

    My armory chest went from nice and managed to cramped and overflowing. I hate the leveling portion of expansions, because it can double the amount of gear that needs a home.


    The same system that requires you to go back to ARR/HW/SB zones to collect mats to craft a ShB item. That causes people to keep old mats, creating inventory bloat.
    I have 3 retainers that JUST have crafting mats you cant purchase from vendors for $ (though I keep a stack of Iron and a sack of Copper ore because those are relevant for crafting and i dont want to run inside my house every time i have to craft cobalt or deepgold or rose gold).

    If you do any amount of crafting for $, I dont know how you can get away with having fewer than 2 or 3 dedicated craft retainers, especially with Shb adding an additional 2+ tabs worth of raw mats. Thats even purging everything that doesnt make something more valuable than what I value bag space as (including 98% of all food mats).
    (2)
    Last edited by Barraind; 07-20-2019 at 02:03 AM.

  10. #10
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Melichoir View Post
    It's not quite the same.

    Currenies like Poetics exist to buy a wide array of items and are attainable through multiple means. You can buy crafting items, orchestrion rolls, armor, weapons, consumables, etc. One currency allows you to buy multiple item types. Tokens from raids, however, act as specific gear analogs. While you may be able to buy gear from multiple classes, the gear type remains fairly limited. A token for pants allows you to buy only pants gear, and nothing else. It's a halfway concept between having the specific armor drop in a raid (which makes it harder for us to gear up), and making an actual full currency. If we go buy the basic definition of currency, yes, it is one. Much like if you trade someone a pumpkin for a cabbage, the pumpkin is a currency.

    FFXIV is meeting us, the player, halfway on this which is what people are failing to grasp it seems like. Theyre not having us grind the crap out of raids for specific gear drops (like a normal dungeon), instead giving us flexibility, all the while saying "Ok, for this flexibility, youll need inventory space because this item is akin to a equipment drop." What is being argued is 'equipment' shouldnt consume inventory space, when in reality tokens are exactly just that - Equipment that hasnt been 'decided' on yet.

    Look at this way - SE could very easily say 'Fine, you dont want tokens, so now straight gear will drop from raids.' Itd be worse for us, but itd solve the token issue.
    Why would you define a currency like this as anything other than a currency? Yeah, it's traded for a specific slot of gear, but that doesn't mean it's not a type of currency. They even stack.

    Whether they're meeting us halfway or not doesn't matter. The request is for an improvement to the system. There doesn't have to be a downside to having tokens instead of straight gear drops.
    (6)

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