Keep the sounds on the new/current cartridge spending abilities and continuation, and revert the sounds for the solid barrel combo.
Tada.



Keep the sounds on the new/current cartridge spending abilities and continuation, and revert the sounds for the solid barrel combo.
Tada.
Change back to our old keen edge combo and blasting zone. Then I'll be happy. Right now we're hitting things with what sounds like a stick, and its bad. At the same time, I know we want better explosion sounds, or louder ones... But if you make EVERY move sound with the same explosion impact sound.... It loses meaning for the bits that should feel nice. Imagine if every WAR had every skill sound like fell cleave or BLM sound like Foul. That "MMPH" goes away because that's already every other sound for every other skill now... so it loses its value/power/feel. Less is more, people need to be content with their lot at some point here, I hope SE doesn't leave it like this even though they just redid it.... If they leave it, it'll be a bad time to be a GNB main.


I find the issue quite awful as someone who relies on audio queues. It is enough to make me want to leave the job and I very well like the combos and skills it has. It's just that when you hear a sound that is heavier than an axe/greatsword and has no audible "clang", in battle, there is an issue. I highly encourage people not only to speak out here but also in the game via suggestions.
Also when doing the combos recently all I hear was bat swooshing sounds and what seemed like I was casting fire. Is that what this new job is now? gunbatter?
If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.
These audio changes were an overall downgrade unfortunately. Only the cartridge abilities improved and even then, the explosions overwhelm the slashing sounds. Turn it down a hair and reverting to some of the audio from before would be ideal.

I hate you... you should have also asked for SAM sound to be fixed as well you jerk...

Also I had to use the in-game "Leave a Suggestion" feature to clean up the mess that you made about GNB noises because they were just fine now it sounds like I'm hitting things with a stick rather than an actual gunblade....,


Honestly the new sounds are horrible. Very muffled and doesnt even sound like a gun or a blade.
2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.
(Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

Please change it back SE.... please?
(The 8th thread I'm leaving a post to support the SFX to change back for slashing.)
Pokes...♥

Have to agree on this one. I'm absolutely disappointed with the sounds. Why change it anyway? They sounded just fine! Instead fix the WHM sounds! You can hear them all over the place each time they heal O.o
Keep the new explosions
bring back the old slashing, please, this doesn't even sound like a slashing weapon
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