Page 10 of 11 FirstFirst ... 8 9 10 11 LastLast
Results 91 to 100 of 105
  1. #91
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Feidam View Post
    All I said is people complained about carrying noobs, flamed them for not watching in the inn, among other complaints that were hurled about. And in the post before I discussed players behaving badly. That’s a specific as I got. I didn’t move the goal post either. You are the one acting like these things didn’t happen and I’m also not saying you didn’t have all positive experiences. I just pointed out that something obviously happened to warrant the change.
    I think what happened was just that the dungeons were done in speed runs with no cutscenes. That, along with just zooming through mobs to portals sort of removes both dungeons from their original context. Storywise those are penultimate moments in the 2.0 arc. Hours of play have led to those dungeons. New players not being able to see what happens in them when they are actually in them is, well, kinda crummy.
    (1)

  2. #92
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Feidam View Post
    All I said is people complained about carrying noobs, flamed them for not watching in the inn, among other complaints that were hurled about. And in the post before I discussed players behaving badly. That’s a specific as I got. I didn’t move the goal post either. You are the one acting like these things didn’t happen and I’m also not saying you didn’t have all positive experiences. I just pointed out that something obviously happened to warrant the change.
    Yeah, and that wasn't happening with any real regularity. Now you're sitting here trying to use the mere fact that SE changed it to prove that there was some problem as though it supports your claims. I already acknowledged the reason that SE changed it, but SE's change wasn't a result of bad player behavior, just ordinary and innocuous behavior that created a situation that, in their opinion, was less than ideal.

    Quote Originally Posted by Vahlnir View Post
    I saw it happen a few times, but before the changes I encountered mostly silence as new players were left in the dust while the rest went on to massacre both dungeons. When SE made the changes to MSQ roulette to make watching cutscenes mandatory I had to agree with them. It was all but necessary. I wouldn't have called it an epidemic, but it was definitely an issue.
    This is more in line with reality though. I'm certainly not suggesting sprouts never ever got flamed, but it's definitely not at the heart of why SE made the change, which was simply the speed running of a dungeon with stupidly long cutscenes.
    (1)
    Last edited by Nixxe; 07-18-2019 at 04:54 AM.

  3. #93
    Player
    Kyomagi's Avatar
    Join Date
    Aug 2011
    Posts
    265
    Character
    Niko Zimmershade
    World
    Hyperion
    Main Class
    Samurai Lv 80
    Quote Originally Posted by AlliciaCapulet View Post
    I've run those dungeon lots of time, and honnestly, for someone who is new to the game, making the cutscene unskippable is the best option. That said, with a lot of leveling to do, many player uses that roulette to level up, and, the game is able to tell when someone is new to a dungeon or not. Would it be simpler to simply put a switch where when a new player is detected, you can't skip the cutscene, when everyone did it at least once, you can then skip them?

    I understand people who don't like that roulette, my roommate is one of them and I've seen him afk when heMs doing a run without me, and I told him what I was thinking of that behaviour : there is just 8 persons in the dungeon, without the afk that makes 7, it do make a difference on the speed you clear it. They deserve to be kicked out. When you press the "start" button to begin a dungeon, you need to be ready and active, even if it's braindead content, otherwise just don't queue to it and do something else. But don't be that ***** who just don't contribute.
    Before the change, those roulettes would not give much in the way of EXP for leveling. Since the change, it gives massive amounts of exp. Thats the trade off. from 78-79 on sam i got close to 18mil exp running prea, which took 40 minutes total. its the best exp per minute dungeon.
    (5)
    Last edited by Kyomagi; 07-18-2019 at 09:48 AM.

  4. #94
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,356
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    They should just fix MSQ and make it NPC supported only. That way we don't have to worry about people missing MSQ story.
    (4)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  5. #95
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kewitt View Post
    They should just fix MSQ and make it NPC supported only. That way we don't have to worry about people missing MSQ story.
    The trust system could eventually be used for that if they ever let be used in past content. They’d need a new set of content to introduce 8man stuff though. Msq is where new players first experience that.
    (0)

  6. #96
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    On the subject of frequency of the problem...


    I recall seeing regular threads on Reddit complaining about how the 2.0 climax was ruined for someone, it was often enough that people on Reddit we're routinely pissed about seeing yet another Thread about the subject.
    (1)

  7. #97
    Player
    NekoNova's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    470
    Character
    Olivar Starblaze
    World
    Ragnarok
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Nixxe View Post
    Yeah, and that wasn't happening with any real regularity. Now you're sitting here trying to use the mere fact that SE changed it to prove that there was some problem as though it supports your claims. I already acknowledged the reason that SE changed it, but SE's change wasn't a result of bad player behavior, just ordinary and innocuous behavior that created a situation that, in their opinion, was less than ideal.



    This is more in line with reality though. I'm certainly not suggesting sprouts never ever got flamed, but it's definitely not at the heart of why SE made the change, which was simply the speed running of a dungeon with stupidly long cutscenes.

    From the patch notes: https://na.finalfantasyxiv.com//lode...33e139e9792abf



    To ensure new players are able to enjoy the cutscenes in Castrum Meridianum and the Praetorium, all cutscenes in these dungeons can no longer be skipped.

    Because this will increase the time required to complete these dungeons, completion rewards and Duty Roulette bonuses for these duties have been increased.

    It is specifically because new players were not able to watch the cutscenes that this was enforced.
    (1)
    Olivar Starblaze
    Onion Knight - Lalafell Carbuncle Retainer
    <TASTY>
    Ragnarok Server

  8. #98
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by NekoNova View Post
    From the patch notes: https://na.finalfantasyxiv.com//lode...33e139e9792abf






    It is specifically because new players were not able to watch the cutscenes that this was enforced.
    Yes, thank you for proving that what I said is correct.
    (1)

  9. #99
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Nixxe View Post
    Yes, thank you for proving that what I said is correct.
    My personal opinion is both are right. Speed running was an issue that became a larger issue when some players began behaving badly. You saw it creep into the 4mans. There was small period where they actively blocked how much we could pull due to speed runs. However, I don’t feel we should discredit the effect players behavior had on the issue either. New players were being told to go to the inn in some rather rude ways.
    (0)

  10. #100
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Feidam View Post
    My personal opinion is both are right. Speed running was an issue that became a larger issue when some players began behaving badly. You saw it creep into the 4mans. There was small period where they actively blocked how much we could pull due to speed runs. However, I don’t feel we should discredit the effect players behavior had on the issue either. New players were being told to go to the inn in some rather rude ways.
    I'm not interested in your baseless conclusion-driven speculation.
    (0)

Page 10 of 11 FirstFirst ... 8 9 10 11 LastLast