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  1. #21
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Urthdigger View Post
    On a related note, I've been running stuff on SCH and it drives me up the wall how much people ignore Excog. It's like, yeah, of course I'm getting less HPS, I'm letting autos take them down to 50% where Excog can fire instead of tossing stuff the moment they hit 80%. Then the duration wears off with the tank at 90% and I scream inside.
    Nothing enrages me more than seeing a PLD spam Clemency with Excog at 5~ seconds remaining.
    I'm a bit odd about my Excogs, as I like to use Adloq while its active to extend the 'safe' time before it pops. But the tank thinks I need help healing him and wastes the point of Excog.
    (1)

  2. #22
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
    Posts
    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sylve View Post
    The biggest problem with looking at Healer dps figures in online logs is that everyone who uploads the logs designates one healer to spam DPS and leave the majority of the heavy lifting to the other one.
    I can beat the Titania EX SSS Dummy with spare time as a SCH, it's dps is clearly fine.
    That's why you look at a range of values. It's usually only the top percentages which are padded, but is useful to see the peak of what the class is capable of. Meanwhile the 50th percentile is just average Joe who has just cleared doing their usual whatever and likely didn't have any real advanced coordination. Likewise if you head down to 25th you'll reach the fights where it was likely pretty rough on the healers, maybe it was a first clear and they only just pulled the party over the line. It's why I usually give a spread from the absolute average at 50 up to 'good' at 75 to peak at 95+.

    Quote Originally Posted by Sylve View Post
    In the figures listed above, The WHM and AST are around 1600~ dps apart in both the highest and lowest percentiles. If the ASTs cards and Divinations provide 1600~ raid dps (200 per player) then their contributions are equal. Given that Chain is a dps boost of 200 for my own SCH while active, then it would seem that the healers are in fact, balanced in terms of contribution.
    If we look at the 50th Black mage (and Samurai isn't too far behind) in those examples we'll say each can pull 9700. Thanks to Squenix making all cards the same now it's actually easier to work out how much DPS they contribute. Let's assume this average BLM/SAM wasn't fed cards already and give him an AST. Draw provides 6% buffs on a 50% uptime. So just from Draw that's a 291 DPS gain for AST. If we assume that they're somehow Minoring every card for an 8% buff and still getting seals that's 338.

    Divination is more awkward because there are fewer full party comps and the like. But it's a 6% boost with 8% uptime. Looking at a party made up of all the top scoring classes (which isn't really ideal, but bear with me) at 50th that gives a combined DPS of about 57832. 6% of that is 3469, and 8% of that is 277. So unless I'm missing something, all in an AST's cards give 665 additional DPS.

    Of course burst windows affect this and it's a lot more complicated than the general overview I gave, but that's still 1000 DPS to try and pick up.

    You could argue for their flexibility to be worth a certain amount of DPS in general utility and the like, but on raw damage that's where they stand, more or less.

    Quote Originally Posted by Sylve View Post
    Since the only change SE deemed necessary in the leadup to Eden was to reduce our AoE MP costs to match WHM, they obviously don't see any major issues with us yet.
    This is still extremely early days and, while I expected something a bit more than MP values being changed, we don't have Savage numbers to look over. But as it stands I think ASTs could do with closing the gap a little bit.

    They'd have to be careful not to overdo it, though, or else it'll go the other way again and we'd just have us being both outDPSed and out utilitied, being put in the corner for the 3rd consecutive expansion. But as ShB was explicitly stated to be about perfecting healer balance then they need to give AST a little bit of attention.

    This isn't even touching on how it feels to play and the gripes some people have with the card system as that's a whole different can of worms.
    (0)

  3. #23
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    I’m close to 10k average across the entire run in dungeons with PF randoms and should hit or exceed that mark with a static group I can coordinate. Titania sees me around 5-6.3k depending on mistakes and my co healer. If I leaned on them more then 6.5k would be very realistic without scumbagging too much.
    (0)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

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