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  1. #1
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,441
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    It’s pretty finicky at best, so if anything I think it’s just a bug with the attack itself as someone stated. With all Boss Ultimates(Delta Attack, Divine Judgment, Being Mortal) generally you have time to set up and mitigate. Might want to submit a Bug Report In-Game to get this pushed.
    (0)

  2. #2
    Player
    SilentVoice's Avatar
    Join Date
    Apr 2015
    Posts
    91
    Character
    Aluvian Darkstar
    World
    Twintania
    Main Class
    Samurai Lv 80
    thanks everyone. i really thought this was a design decision (and many other people i know too). gonna submit a ticket, see what happens
    (1)
    There's nothing blinder than the eyes that don't want to see

  3. #3
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Just to confirm. The damage on innocence’s transition does indeed snapshot right as the last add dies. As a WHM hitting wings and benison on someone with vuln stacks before that add dies will usually get them through with the shield getting eaten in the process.
    (0)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  4. #4
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,441
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    I would think they would not deviate from the formula like that Sebazy. If it’s not broken, don’t fix it.
    (0)

  5. #5
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by SilentVoice View Post
    Dear SE design team,
    Last week I cleared The Crown of Immaculate Extreme and was surprised to notice that healer shields do not work on the boss ultimate attack after killing ads. My question is - WHY?
    Why you keep doing this for some fights, and why is it becoming a norm? There are other ways to make fight more punishing, rather than making people with 2 vulnstacks die to an ultimate attack that cannot be shielded. Maybe remove them shields altogether then, since it is clear that you want healer to just spam "1" reducing value of their healing toolkit to by making design decisions like these.
    Best Regards, Aluvian Darkstar@Twintania
    that boss is what I call the "king of snapping". you will notice it's not just his ultimate that does that. So basically for shields to be affected you need to have the shields on your party before the last add dies. He snaps your party when the add dies. if you apply shields after the add dies, the ultimate will ignore the shields.

    Same thing applies to the dashy move he does which has distance damage. He snaps where you are long before he finishes the cast so if you move out of the way at the last second, it's far too late for you to save yourself.
    (0)

  6. #6
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    There's a certain point where you need to use shields or it will miss the tic and it won't work. That's all.
    (0)

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