I definitely agree with the criticisms you're getting (well on the front page at least /blush - I don't want to read all responses >.>. I personally, -despise- urianger's dialogue. I honestly think... that's one of these reasons why I quit 1.x frustrated <.<. I seriously would just skip EVERYTHING he's ever said with a rage-filled button-smash. However, I made a point in this expansion to read 99.9% of every piece of text that comes on screen - even key items.
Urianger has gotten... better, but it's still painful. Still, I can say, the text is important. I"m also used to the text filled antics from older FF games. I think nostolgia has erased that from a lot of our memories, but I actually enjoy it. It takes me back. I personally didn't feel the padding as bad as you did, because the padding happened at appropriate times in the story. The pacing was done SUPER well in this expansion. When I wanted a break from the hardcore depressing loneliness of the first I'd have some world building quests.
I wouldn't write off the game just yet though. I honestly felt the same way you did with Stormblood. I despised that first group of expansion. I thought it was cringey and slowed me down right when I was building up steam. However, the patches totally saved that entire expansion's story imo, and I was able to really enjoy the lovingly crafted detail you could tell the dev team took pride in.
So tldr, I disagree, but maybe the patches will help![]()


. I personally, -despise- urianger's dialogue. I honestly think... that's one of these reasons why I quit 1.x frustrated <.<. I seriously would just skip EVERYTHING he's ever said with a rage-filled button-smash. However, I made a point in this expansion to read 99.9% of every piece of text that comes on screen - even key items.
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