It should give a burn DoT that refreshes in duration every tick, so that even after the 10s duration, the mobs are left burning for another 10s of potency or something.


It should give a burn DoT that refreshes in duration every tick, so that even after the 10s duration, the mobs are left burning for another 10s of potency or something.
I was thinking this exact same thing. If flamethrower ticks placed a 9-12 sec dot on the mobs for 20 pot which refreshed on ticks, then you would get an extra 60-80 pot per mob after flamethrower has ended on top of the 3-4 ticks during flamethrower as well as the standard 100 pot tick damage.
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