Quote Originally Posted by WhyAmIHere View Post
SE's philosophy on the gauges has been to simplify and singularize (screw it if that's not a word it is now) their focus. Either it's 100% offensive, or 100% defensive, at least as far as tanks go.
I'd rather see an oGCD shell spender, and a 3rd shell holster in the gauge.
I wish this was the case with all tanks, because if it was, Onslaught shouldn't cost gauge =p

And prior to ShB it especially wasn't the case given that IB had a pretty nice shield and HP regen tied to it, and Steel Cyclone returned HP.

I feel the War guage has always really been the odd in that regard. Where it was possible to "singularize" the guages for PLD and DRK because they had mana as an additional resource, War only ever had rage.

Now in ShB, with Infuriate turned into stacks and it triggering Nascent Chaos, it's sort of a second resource for Wars to watch over--albiet one that isn't independent of the first resource rage.

I dunno... I just wish they made Onslaught free at this point since it really isn't strictly a dps action and tying it to War's only resource makes it compete with dps actions and prevents the "singularization" of the resource.

As for GNB, yeah, feels odd that there's only 2 stored shots available. It's such a weird number. They could have at least made it 3.