Warrior has very little to press.Picked up the GNB quest recently to check out the new tank class and... oh boy are there a lot of buttons. Do they really need to have this many buttons? Why do I need three additional buttons bloating up my bar space dedicated only to a combo that's only available once every 30 seconds? Why can't the combos be on single rotating buttons like that MSQ? The technology is apparently there, why are the players not given it? Is SE's definition of 'skill' bloating up your bars and hoping you don't fat finger the wrong key when executing your combo order?
I don't know what the design process was with this class but I think I may try something a little more streamlined...
I love current GNB it feels dynamic and pressing a lot of different buttons is what makes it feel fast.
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