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  1. #1
    Player
    Donnicton's Avatar
    Join Date
    Jul 2019
    Posts
    24
    Character
    Dawni Fiero
    World
    Lamia
    Main Class
    Astrologian Lv 90
    Picked up the GNB quest recently to check out the new tank class and... oh boy are there a lot of buttons. Do they really need to have this many buttons? Why do I need three additional buttons bloating up my bar space dedicated only to a combo that's only available once every 30 seconds? Why can't the combos be on single rotating buttons like that MSQ? The technology is apparently there, why are the players not given it? Is SE's definition of 'skill' bloating up your bars and hoping you don't fat finger the wrong key when executing your combo order?

    I don't know what the design process was with this class but I think I may try something a little more streamlined...
    (1)

  2. #2
    Player
    Bobzitto's Avatar
    Join Date
    Jul 2019
    Posts
    17
    Character
    Elly Aryandell
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 66
    Quote Originally Posted by Donnicton View Post
    Picked up the GNB quest recently to check out the new tank class and... oh boy are there a lot of buttons. Do they really need to have this many buttons? Why do I need three additional buttons bloating up my bar space dedicated only to a combo that's only available once every 30 seconds? Why can't the combos be on single rotating buttons like that MSQ? The technology is apparently there, why are the players not given it? Is SE's definition of 'skill' bloating up your bars and hoping you don't fat finger the wrong key when executing your combo order?

    I don't know what the design process was with this class but I think I may try something a little more streamlined...
    Probably because there's another combo you get at lvl 70 which you weave in between the Gnashing combo, and that one does work with a single button that "flips" to different skills.
    (0)

  3. #3
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Donnicton View Post
    Picked up the GNB quest recently to check out the new tank class and... oh boy are there a lot of buttons. Do they really need to have this many buttons? Why do I need three additional buttons bloating up my bar space dedicated only to a combo that's only available once every 30 seconds? Why can't the combos be on single rotating buttons like that MSQ? The technology is apparently there, why are the players not given it? Is SE's definition of 'skill' bloating up your bars and hoping you don't fat finger the wrong key when executing your combo order?

    I don't know what the design process was with this class but I think I may try something a little more streamlined...
    Warrior has very little to press.
    I love current GNB it feels dynamic and pressing a lot of different buttons is what makes it feel fast.
    (1)

  4. #4
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Nedkel View Post
    Warrior has very little to press.
    I love current GNB it feels dynamic and pressing a lot of different buttons is what makes it feel fast.
    Sounds fun. Maybe I'll main GNB. I'll see how tank balance goes after 5.05. But I agree that War could use a few more buttons to press. I remember when wars had brutal swing, that one execute attack for enemies below 20% health, bloodbath as OGCDs to play around with. We also had fracture dot. We sorta got bloodbath back with nascent flash, and upheaval is sorta like that execute action as it's just something you hit once it's ready. If we can maybe get another OGCD, maybe make Onslaught free and on the charge system, it could fill out War's kit a little more, and make it more interesting to play. Or maybe make Upheaval apply a burning dot? That could be cool.

    With that said, I've been enjoying Inner Chaos more than I thought I would. It hits like a truck - like the way FC used to hit before Inner Release was a thing. Pair Inner Chaos with Nascent Flash for 17 or 18k heals and it reminds me of what FC + Berserk + Bloodbath used to feel like.
    (0)
    Last edited by NyneSwordz; 07-16-2019 at 01:41 PM.